Chris Hill
Warlord
Holy cow. Look at the discrepancy between the gold Portugal is earning per trade route vs. the parter. 20 : 2.
Looks like he has got unique resources and some SP/Wonder benefits.
Holy cow. Look at the discrepancy between the gold Portugal is earning per trade route vs. the parter. 20 : 2.
Holy cow. Look at the discrepancy between the gold Portugal is earning per trade route vs. the parter. 20 : 2.
I thought Portugal's UA was that the resource discrepancy between the two cities that is used to calculate the gold income of a trade route is doubled. I'm not sure where I read that though, so now I'm starting to doubt myself.They don't seem to get any bonus from different resources, their gold per turn, and buildings, so I guess that's the reason - still, it kinda shows how important these are (as, by themselves, they don't seem to be that big of a deal)
Zorostranism seems to be Assyria's preferred religion.
I thought Portugal's UA was that the resource discrepancy between the two cities that is used to calculate the gold income of a trade route is doubled. I'm not sure where I read that though, so now I'm starting to doubt myself.
I thought Portugal's UA was that the resource discrepancy between the two cities that is used to calculate the gold income of a trade route is doubled. I'm not sure where I read that though, so now I'm starting to doubt myself.
I thought Portugal's UA was that the resource discrepancy between the two cities that is used to calculate the gold income of a trade route is doubled. I'm not sure where I read that though, so now I'm starting to doubt myself.
I'm pretty sure that's right - in non-Portugal screenshots the number next to the resources is".5"[Edit] "50", so I think we can assume the UI has changed either from a .5/1 -> 50/100 or vice versa.
Fixed my Post! Thank you!
Yes, Maria I's UA, Mare Clausum, doubles gold from resource discrepancy in every trade route. It does help with making them more profitable, but I'm not sure how much on average. Maybe I play the game all wrong, but it's kinda rare to have a city (other than the capital) with a huge number of different resources. Two or three is usually it (as far as I know, Bonus Resources don't count).
This would mean an increase of 1 to 1.5 per trade route (twice as much if done through the sea) - which, alone, doesn't explain the 10:1 differente between our profits and their's.
I'm still debating whether Morocco or Portugal are the better traders - Morocco gets a + 3 guaranteed, and they even get + 1 ! Not only that, their partners get + 2 , so people have a bigger incentive to trade with them! I have no idea whether this is doubled in Sea Trade Routes.
Portugal only gets + 3 if:
Which is a rather limited set. They also don't get bonus culture, and others have no greater incentive to trade with them.
- The origin city has 6 (or more) different resources;
- The origin city has 3 (or more) different resources, and trade is done by sea.
Fortunately, Portugal has the Nau, so they will probably get tons upon tons of money anyway!
Check the newer images, that bug has been fixed! It now correctly says it's 0.5 (and 1 for Portugal).
Actually the resource Diversity is
1. for both cities
2. includes bonus and strategic resources (both Iron and fish have been featured on that list)
So if
city1 has sheep, whales, and gold
and
city 2 has stone, iron, and gold
That is either 4 or 5 (not sure if the gold counts) for resource diversity...regardless of which way the trade goes. (which way it goes determines who gets resource diversity bonus).
So a Sea route that Portugal originates will give a good gold return.
Portugal wants to be the originator of trade routes.
Morrocco just wants trade routes
Uh... I had to go check on other videos, found this on Rev3game's latest preview.
I still see no evidence that Bonus Resources factor in the Resource Variety, but it seems it does count the resources of both cities, and the profit coming from it goes only to the route's owner (as you can see by the inclusion of Jewelry - a City-State exclusive resource). This makes Portugal a much bigger power than I was thinking.
He was also playing as Morocco, and I see no mention of the + 3 , so that either means he already has a trade route with Antwerp, or it doesn't factor in as a variable in the trade itself. If the latter, it means Sea Trade routes don't make this bonus jump to + 6 !
Well, those are good news! I better stop derailing this thread, so this conversation ends here, but Portugal just seems so much more powerful than I was initially thinking! Wow!
Note the unit being produced in Lisbon at 0:45. I'm supposing that it's a modern graphic for the Cargo Ship.
Note the unit being produced in Lisbon at 0:45. I'm supposing that it's a modern graphic for the Cargo Ship.
This is a modern icon for work boat, not cargo ship. I saw it in the dutch video as well.
What were those 3 units at 0:25?
Also, there wasn't anything specific about escorting Trade Units. That was a major oversight on their part IMHO.
Aussie.