Bad Player
Deity
I see the role of hunters as being for capturing animals. However I usually see human players just build hunters as an all purpose unit for the early-ish game. As a recon unit they have no anti-recon promotion and they are str 3 move 2 which is powerful for the early game anyway. They have access to first level anti-melee/mounted/archer promotions IIRC and also can get hill defence promotion which makes them very good defenders in cities (combined with being able to fortify and enemies have no anti-recon promotion).
IMHO Hunters should be str 2 move 2 (and of course +100% vs animals).
What do others think?
IMHO Hunters should be str 2 move 2 (and of course +100% vs animals).
What do others think?