GOTM23 Succession Game [PTW]

Have at 'em denyd,

don't forget the Settlers to fill in gaps :)


Ted
 
First the Save

Turn 4 – 880 AD – Vet Cavalry kills Vet LB (2/4) – Vet Cav kills Vet Impi (4/4) – Vet Cav kills Reg Impi (3/4) and Umtata is destroyed and the Zulu are gone – 6 more AW upgraded to Cavalry (total 12, 19 to go)
Trade Check:
Trade Metallurgy to India for Music Theory + Banking + WM + 46g + 1gpt
Trade Banking to Egypt for Navigation + 48g + WM
Trade TM with France & Rome & Ottoman

IBT: A bunch of Roman & French troops run nowhere – lots of barb galleys sail by – Madinah builds Cavalry, starts Military Academy – Palace Expansion

Turn 5 – 890 AD – Hind moves to Madinah and hurries Military Academy – Switch Riydah to settler – Now up to 21 Cavalry
Trade check: Egypt – there last turn - Swap WM to all for 4WM + 2TM + 19g

IBT: French Settler / Warrior! Moving in the east – barb galleys move – Makkah build cavalry starts another – Military Academy in Madinah starts cavalry – Leptis Magna builds temple starts musket – Dhahran builds cavalry starts another – Najran builds worker starts Azap – Sabratha builds temple starts musket – Rusicade builds temple starts cavalry – Palace Expansion – France starts Smith’s Trading Post

Turn 6 – 900 AD – Declare War on Egypt – Elite AW defeats Vet Spear (1/5) – Elite AW losses to Reg Spear (1/3) – Elite Ansar defeats Reg Spear and GL Ziyad Ibn Abihi is born, Elite renamed to Ansar the Question – Abydos is captured and Egypt is gone – Hurry temple (48g) in Swazi – 30 cavalry + 3 Elite AW heading for Ottoman land
Trade Check: France has a monopoly on Economics – swap WM for 2g + 2WM

IBT: Damascus builds cavalry starts another – Isandhlwana builds temple starts musket – Baghdad builds cavalry starts musket – Riyadh builds settler starts musket – Leptis Minor builds temple starts musket – Swazi builds temple starts worker –

Turn 7 – 910 AD - Switch Byblos to settler – Hurry temple in Mpondo (52g) – Hurry temple in Seville (32g) – Hurry temple in Madrid (32g) – Hurry temple in Toledo (8g) – hurry temple in Oea (32g) – Hurry temple in Hippo (76g) – switch Zimbabwe to settler – shuffled troops on MP duty to get Azaps to front line
Trade check: India now has Economics – could trade MT for Econ (not yet)

IBT: French settler/warrior pair now in our territory (might try ROP) – Madrid builds temple starts cannon – Carthage builds temple starts musket – Zimbabwe builds Settler starts musket – Dinyah builds musket starts another – Seville builds temple starts cannon – Hippo builds temple starts cannon – Mpondo builds temple starts horseman – Byblos builds settler starts cannon – Toledo builds temple starts cannon – Gordium builds worker starts cannon – Oea builds temple starts musket – Salamanca builds temple starts cannon

Turn 8 – 920 AD – 28 cavalry are in place for attack to begin next turn – Hurry Tugela temple (58g)
Trade check: Not much has changed

IBT: French settler moving N past Baghdad – Kufah builds cavalry starts another – Tugela builds temple starts cannon – Anjar builds musket starts cannon

Turn 9 – 930 AD – Declare war on Ottomans – Ted’s Ansar to a Prayer kills Vet Spear (2/4) – Vet Cavalry kills Reg spear (3/5) and is promoted, Antalya captured – Vet Cavalry kills Reg Spear (1/4) and captures Istanbul starts temple – Settler founds Yamama – Settler builds Muscat – Shift slider to 3-7-0 - Physics in 5 – Troops in place for Uskador & Aydin
Trade Check: Nothing really to trade for

IBT: A couple of Ottoman archers come out to place (with a spear escort) – the French settler turns south – Persepolis build worker starts cannon – Makkah builds cavalry starts another – Edfu riots hire clown

Turn 10 – 940 AD – 2 cannon fire on Urskador (1 hit on spear – 1 miss) – Vet Cav kills Reg spear (3/4) – Vet Cav kills Reg Spear (4/4) – Vet Cav kills Reg Spear and is promoted (5/5) and Uskudar is now ours – Vet Cav kills Reg Spear (2/4) – Vet Cav kills Reg Archer (3/4) – Vet Cav kills Reg Archer (3/4) – Settler builds Mansura – Vet Cav kills Reg Spear (3/4) – Vet Cav retreats (1/4) to Reg Spear (1/3) – Vet Cav kills Reg Spear and is promoted to Elite (5./5) – Vet Cav defeats Vet LB (2/4) and Aydin is ours – Vet Cav kills Reg Archer (4/4)
Trade Check:
Rome up Physics / Printing Press / Economics (looks like a Physics for PP trade with France)
France up Physics / Printing Press / Economics
India up Economics – down Military Tradition – Next player might want to deal and use GL for Smith’s

I’ve got 11 Cav ready to take Sogut and 6 for Bursa – that should be enough for knights & spears – the taking of Izmit and Iznit shouldn’t be much tougher :hammer: – There are over 30 Vet Cav in or on the way to Ottoman, that should be able to romp through Rome :hammer: – You’ll probably want to redirect some of the inbound Cav (and maybe the elite AW) to the 4 Roman cities N of Ottoman land. I’ve got 3 settlers with go to orders to spots I’ve picked, you might want to re-direct them. I’ve emptied out the MP from some SW cities and have got muskets underway to replace them. Make sure you get some defense down there in case of AI invasion. We still need 464 tiles and 100 pop for domination. That probably means Rome and a little India. There is a GL S of Asyut for your usage, I’m thinking Smith’s or Newton’s.

Good luck and I’ll check back tomorrow morning (I’ve got to work Saturday morning babysitting file maintenance at the office)

:beer:

Edit: oops I just noticed the save is not zipped - hope that works - let me know if I need to re-upload
 
Good progress denyd :thumbsup:

The remains of the Ottomans should fall in 2-3 turns but we'll need to be careful with the Roman cities just East of the mountains.

I think we may need to build a few more Cannon before we tackle them.

On the trading front it might be worth holding off until we have Physics. Use our GL for an army in the meantime. That way we might generate another in the not too distant future :)

DaveShack is up


Ted
 
Just a couple of quick thoughts, in case DaveShack hasn't started yet.

We might consider taking going after the western Indian cities and follow that up with the NE Roman cities. Those are all smaller cities and probably will be defended by lesser troops.

We could probably get Chitagong, Bengal, Punjab and Bangalore (maybe even Karachi & Lahore) before the Indians could mobilize. By then we might be able to get peace and a little tribute.

Then turn the troops south and take Brundisism, Syracuse, Byzantium and Luticia with our mobile troops while using the foot troops to defend in the mountains above Virconium, Cumae and Luigdurum.

Those acquisitions plus the the cultural expansions in the east and the Ottoman land might be enough for the victory.

On another topic, besides building an army with the current GL we could save him for Newton's or Smith's. We have a trade to get Econ available now (but it's with India) and were getting close to having Physics, that's the prerequisite for TOG & Newton.
 
the save

Summary: Finished off the Ottomans and got started on Rome.
Used existing GL for Smiths, and new GL for Newtons.

940AD, 335g-16gpt, 3.7.0, Physics in 3

Pre-turn, nothing obvious needing adjustment
Tiles remaining: 464. Some cultural expansion coming in the next 2 turns will recalc later.

IBT

Ottoman knight dies redlining a cav
Thebes finishes worker, starts another
Madinah finishes cav, starts another
Baghdad finishes musket, starts cav
Khurasan finishes musket, starts aqueduct (need population)
Rome building Smith's
Indians building Smiths

Turn 1, 950AD, 319g-21gpt, 3.7.0, Physics in 1

France has physics, economics, printing press
India has economics, lacks MT
Rome has physics, economics, printing press

Changed Sabratha from musket to settler, there is a nearby hole to fill

Bursa, 4/4 Cav vs. 3/3 spear, wins 1/4 left, Bursa liberated, galley destroyed, start temple

Changed Utica to courthouse, it has 66% corruption on 25 shields, so will show benefit

Worker work, units positioned.

Sogut: 3/4 cav vs 3/3 pike, loses, pike now 2/4
4/4 cav vs 3/3 spear, wins 4/4
4/4 cav vs 3/3 spear, wins 3/4
4/4 cav vs 3/3 spear, wins 4/4
4/4 cav vs 3/3 spear, wins promoted 3/5
4/4 cav vs 2/4 pike, wins 4/4, Sogut liberated, we now control great wall
Sogut producing temple, 3 workers captured.

IBT
Physics learned, start ToG
Ulundi completes musket, starts another.
Lots culture expansions.

Turn 2, 960 AD, 299g-19gpt, Theory of Gravity in 6
Adjust science to 60%, +35gpt, ToG in 7. Don't want to hurry into industrial anyway

Trade India Physics for Economics, 14g, WM. Want to build Smiths (keep it from AI's, mostly)
Screwed up the rush, moved the leader to a low-production town so production gets minimal
disruption, but used up all his movement. Will have to rush it next turn... :(

Izmit: 4/4 cav vs 3/3 musket, wins 1/4
3/4 cav vs 3/3 spear, loses 2/3 left
5/5 cav vs 3/3 spear, wins 5/5
4/4 cav vs 2/3 spear, wins 1/4, Izmit liberated, produce temple

Iznik: 4/4 cav vs 4/4 spear, retreats 1/4

Built Bukhara on desert to fill in space, producing temple
Built Aleppo in far West to fill in space, producing temple

Iznik: 3/4 cav vs 4/4 spear, loses, spear promoted 5/5
4/4 cav vs 5/5 spear, wins with 4/4 left
3/4 cav vs 3/3 spear, wins 3/4
4/4 cav takes out last Ottoman spear, Iznik captured, producing temple.

Start to position units to take on Rome. It looks like just conquoring Rome and expansion
will be enough.

IBT

Dhahran completes cavalry, starts settler
Sabratha completes settler, starts musket

Turn 3, 970 AD, 353g+39gpt, 4.6.0, ToG in 6.

Rush Smiths in Aden
Move units to future Roman front

IBT

Zimbabwe completes musket, starts cavalry
Makkah complets cavalry, starts another
Diriyah completes musket, starts cavalry
Elephantine completes worker, starts caravel
Damascus completes cav, starts another
Leptis magna completes musket, starts cav
Intombe completes musket, starts cav
Alexmanistan completes market, starts cav
Smiths completed in Aden, starts cav

Turn 4, 980 AD, 393g+51gpt, ToG in 5

Change Memphis to Aqueduct, need population
Move units toward Roman front

IBT

Utica courthouse completes, corruption down to 50% (keeping 13 shields now vs. 8 before)
Now producing cav
Thevest completes musket, starts settler.
Isandhlwana completes musket, starts cav
Asyut completes musket, starts cannon

Turn 5, 990 AD, 444g+51gpt

Fez built on hills in the near west, filling in, producing cannon

IBT

Santiago completes temple, starts cannon
Madinah completes cav, starts another
Hlobane completes musket, starts cav
Bagdhad completes cav, starts another
Jeddah completes musket, starts cav
Dhahran completes settler, starts musket

Turn 6, 1000AD, 436g+41gpt (spent some somewhere, don't know where...)

Shiraz built on lakefront near Sogut, building temple.
Trade check, only difference on tech is that soem have Printing Press

IBT

Uskudar completes temple, starts musket
Antioch completes musket, starts caravel
Swazi completes worker, starts another

Turn 7, 1010AD,

Think I saw a Roman ship off the far western coast

Change Abydos to musket & rush (196g)
Lower science to 50% +76gpt, ToG still in 2

IBT
Rome complains about our troops in their territory -- must have expanded?
Makkah completes cav, starts another
Abydos completes musket, starts temple

Turn 8, 1020AD, 357g+74gpt, ToG in 1

Adjust science to 40%, +172gpt

Declare war on Rome, all units in place for multi-prong attack.

Byzantium, 4/4 cav vs 3/3 pike wins 2/4
4/4 cav vs 3/3 spear wins 2/4
4/4 cav vs 3/3 archer wins 3/4, Byzantium liberated, producing temple.
4/4 cav vs 3/3 archer outside town wins 3/4
4/4 azap vs loose 3/3 archer wins 4/4

Jerusalem, 5/5 ansar vs 3/3 spear wins, Jerusalem destroyed, 1 worker captured

Luticia (all of following outside town)
4/4 cav vs 3/3 spear loses, 2/3 left
4/4 cav vs 2/3 spear wins 3/4
4/4 cav vs 3/3 archer wins 3/4
4/4 cav vs 3/3 archer wins 2/4
4/4 cav vs 3/3 archer wins, promoted 3/5
4/4 cav vs 3/3 archer loses, 1/3 left
4/4 ansar the question (cav) vs 1/3 archer wins

Vicinity of Iznik (outside town)
Cannon vs 4/4 MI, hit 3/4
cannon vs 3/4 MI, hit 2/4
5/5 ansar vs 2/4 MI, loss, 1/4 left
5/5 ansar vs 1/4 MI, wins, GL created, renamed unit "Dave's Lucky Shot"
Leader Saffah enroute to Makkah to build Newtons there (must be high science city)
Captured 2 workers
4/4 cav vs 3/3 archer wins

Vicinity of Izmit (outside town)
4/4 Ted's answer vs 4/4 MI wins 3/4, now sitting on iron source
2 more workers captured

Change Makkah to settler (zero growth)
Change Madinah to settler (zero growth)

IBT

Rome moves a bunch of units, we take a couple of zone of control shots but no action
Theory of Gravity is learned, starting magnetism
Ulundi completes musket, starts cav
Madinah completes settler, starts musket
Hadrumetum completes temple, starts cannon

Turn 9, 1030 AD, 512g = 151gpt, Magnetism in 11

Check trade, neither India or France has ToG or Navigation, so no imminent danger of industrial

Lugdunum, 4/4 cav vs 4/4 cav wins 2/4
5/5 cav vs 3/3 spear wins 4/5

Ted's answer to a prayer pillages iron

3/4 cav vs loose 3/4 archer wins 2/4
4/4 ansar the question vs 4/4 musket wins, 1/4
4/4 cav vs 3/3 musket wins 1/4
4/4 cav vs 4/4 cav wins 2/4, lutetia liberated, 2 workers captured, produce temple

Vicinity of Izmit, cannon vs 4/4 MI, miss
cannon2 hit, 3/4
5/5 cav vs 3/4 Med Inf wins, 2/5

Viroconium 4/4 cav loses to 4/4 musket, 1/4 left
Ted's vengence loses to 4/4 musket, untouched
4/4 cav retreats from 5/5 musket after doing 3hp damage
4/4 cav retreats from 3/3 musket, no blows land
4/4 cav loses to 3/3 musket, 2/3 left

Loose 3/5 cav defeats 3/3 archer
3/4 cav defeats 3/3 spear
5/5 ansar defeats 4/4 longbow, 3/5 left
4/4 cav defeats 3/3 spear, 3/4 left
4/4 cav defeats 4/4 archer, 3/4 left
4/4 cav defeats 3/3 archer

Viroconium
5/5 cav retreats from 3/5 musket, 1/5 remains
5/5 cav retreats from 2/3 musket, 1/5


IBT
1 cav falls to a med inf.
Makkah finishes settler, starts Newtons
Heliopolis finishes musket, starts cav

Turn 10, 1040 AD, 668g+155gpt, Magnetism in 10

Rush Izmit temple (92g)
Rush Iznik temple (88g)
Rush Aydin temple (80g)

Lutetia 3/4 cav vs loose 3/3 spear wins 1/4
Build Merw on ruins of Jerusalem, produce temple
4/4 Azap vs 2/3 archer wins 3/4
3/4 cav vs 2/3 archer wins 1/4
3/4 cav vs 3/3 archer wins 2/4
4/5 Dave's Lucky Shot vs 3/4 med inf wins 2/5

Newtons hurried in Makkah by GL

Many injured cav healing

It's late, some pictures are captured but not uploaded.
 
Got it

I'll have a look in about 5 hrs


Ted
 
Pre-flight checks... OK

Pre-turn
I think our war with Rome is about over.
We can't hope to take any of their core cities without Cannon to reduce the pop. I'll tackle Syracuse & Brundisium then turn our attention to India.


Press button
Renew Wool to France for 23gpt
Rome razes Edfu (Northern Island)
Zimbabwe Cav - Cav
Thebes Worker - Cannon
Makkah Newton's - Cav
Inzik Temple - Musket
Diriyah Cav - Cav
Damascus Cav - Cav
Izmit Temple - Musket
Theveste Settler - Cannon
Baghdad Cav - Cav
Aydin Temple - Musket
Dhahran Musket - Cav
Swazi Worker - Cannon
Mansura Temple - Musket
The people love me - add some nice Sphinx

1 - 1050AD
Assault on Syracuse:
Vet Cav vs vet Musket - dies inflicting 1hp
Vet Cav vs vet Musket 3/4) - dies & Musket promotes
Elite Cav vs elite Musket (4/5) - victory (3/5)
Vet Cav vs reg Spear - victory
Syracuse is ours
Assault on Brundisium:
Vet Cav vs reg Spear - victory
Vet Cav vs reg Spear - victory
Brundisium is ours
Kill a couple of stray Roman units
Withdraw our troops from Roman core
Build Embassy in Paris
There are still 3 turns left on some deal with India
Hurry a couple of Temples
Sell RoP to France for 11gpt

IBT
Renew Dyes to France for 23gpt
Sogut Temple - Musket
Utica Cav - Cav
Bapedi Musket - Musket
Istanbul Temple - Musket
Cadiz Temple - Musket

2 - 1060AD
Advance troops toward India
Pick off stray Roman Pike
Hurry a couple of Temples
Sell Peace Treaty to Rome for 14gp + 17gpt
Research 70% (Magnetism in 4 turns @ +7gpt)

IBT
Renew Spices to France for 25gpt
Madinah Musket - Cav
Leptis Magna Cav - Cav
Kufah Cav - Musket
Yamama Temple - Lib
Shiraz Temple - Musket

3 - 1070AD
Manouevre troops
Buy Worker from France for 100gp
Hawk WM
1 turn left on deal with India

IBT
Renew Gems to France for 25gpt
Isandhlwana Cav - Lib
Pi-Rameses Musket - Lib
Ngome Harbour - Musket
Rusicade Musket - Lib
The people love me - add Dome

4 - 1080AD
Balkh founded - Lib
Troops mass at Yamama
Hawk WM

IBT
We enter the Industrial Age
Discover Magnetism - Steam
Carthage Musket - Lib
Makkah Cav - Cav
Leptis Minor Musket - Lib
Tugela Cannon - Cannon
Asyut Cannon - Musket
The people love me - add big Dome

5 - 1090AD
Declare war on India
Assault on Bengal:
Elite Cav vs reg Musket - dies red-lining Musket who promotes :(
Elite Cav vs elite Spear - victory
Elite Cav vs vet Musket (2/4) - victory
Bengal is ours
Switch Zimbabwe to Market
Mansura hurries Granary
Research lone Scientist (Izmit) 40 turns @ +426gpt
Hawk WM

IBT
Susa Cannon - Lib
Baghdad Cav - Musket
Alexmanistan Cav - Lib
Abydos Temple - Harbour
Khurasan Aqueduct - Market
Mansura Granary - Market

6 - 1100AD
Elite Cav vs reg Elephant - victory
Vet Cav vs vet Warrior - victory
Vet Cav vs reg MDI - victory
Assault on Punjab:
Vet Cav vs reg Musket - victory
Vet Cav vs reg Spear - victory
Punjab is ours
Move troops to mountain SE of Bangalore
Hawk WM

IBT
Kill 2 Cav & 1 Warrior for the loss of 1 Cav
Utica Market - Lib
Ulundi Cav - Market
Uskudar Musket - Court
Lutetia Temple - Musket
Riyadh Musket - Aqueduct
Oea Musket - Market
Resistance in Punjab ends - riots ensue
Fez Cannon - Granary

7 - 1110AD
Elite Cav vs reg MDI - victory
Vet Cav vs reg Cav - victory & promotion (4/5)
Assault on Bangalore:
Vet Cav vs reg Musket - victory & promotion (4/5)
Vet Cav vs reg Spear - victory
Vet Cav vs reg Spear - victory & promotion (3/5)
Bangalore is ours
Vet Cav vs reg Warrior - victory
Hurry 4 Temples (East Coast)
Troops advance on Delhi

IBT
Kill an attacking Cav
Diriyah Cav - Lib
Damascus Cav - Cav
Dhahran Cav - Cav
Bangalore quells 5 resisters and riots
Sirplebidah Lib - Aqueduct
Byzantium Temple - Lib
Brundisium Temple - Lib
Bengal Temple - Lib
Syracuse Temple - Lib

8 - 1120AD
Vet Cav vs reg Spear - victory
Vet Cav vs reg Spear - victory
Vet Cav vs reg Spear - victory & promotion
Vet Cav vs reg Spear - retreat
Vet Cav vs reg Spear (2/3) - victory
Delhi is ours with J S Bach's
Elite Cav vs reg Archer - victory
Vet Cav vs reg Archer - victory
Troops advance on Karachi

IBT
Makkah Cav - Cav
Madinah Cav - Cav
Giza Musket - Lib
El-Amama Cannon - Harbour
Hieraconpolis Musket - Harbour
Buto Musket - Aqueduct
Punjab Temple - Lib

9 - 1130AD
Assault on Karachi:
Elite Cav vs reg Musket - retreats without landing a blow
Elite Cav vs reg Musket - victory (1/5)
Vet Cav vs reg Spear - retreats without landing a blow
Vet Cav vs reg Spear - victory
Vet Cav vs reg Archer - Victory
Karachi is ours
Elite Cav vs reg Archer - victory & GL (Uthman)
Uthman builds Army
Vet Cav vs reg Archer - victory
Assault on Chittagong:
Elite Cav vs reg Musket - victory
Elite Cav vs reg Cav - victory (3/5)
Elite Cav vs reg Spear - victory
Chittagong is ours
Hurry Temple in Bangalore

IBT
Zimbabwe Market - Cav
Hlobane Cav - Market
Theveste Court - Granary
Bangalore Temple - Lib
Aden Court - Aqueduct

10 - 1140AD
Vet Cav vs reg Cav (1/3) - victory & promotion
Hurry Temple in Delhi

The save is > here <

Notes & screenshot to follow. We only need 58 tiles & 5 pop to win :)


Ted
 
India


1600*1200 > here <

Notes
We are 58 tiles and 5 pop away from victory :D
There is a settler in place between Delhi & Punjab and another 2W of Bengal who need to move 1 tile North.
Most of our forces are tied up in garrison duties as Bombay (pop10) is the new Indian Capital.
I suggest that the next player attacks Calcutta next (Wines) and then heads South for Hyderabad & Dacca if needed.

Over to you jimmydean. It looks as if you'll take the checkered flag :)


Ted
 
Middle Ages Recap – Succession GOTM 23

Science:
Trade with Zulu (150 BC) for Feudalism
Trade with Ottoman (110 AD) for Monotheism
Chivalry (300 AD)
Trade with Spain (170 AD) for Engineering
Trade with India (500 AD) for Invention
Trade with Egypt (500 AD) for Gunpowder
Chemistry (620 AD)
Metallurgy (760 AD)
Military Tradition (860 AD)
Trade with France (500 AD) for Theology
Trade with Egypt (500 AD) for Education
Trade with Egypt (620 AD) for Astronomy
Physics (950 AD)
Theory of Gravity (1020 AD)
Magnetism (1080 AD)
Trade with India (880 AD) for Banking
Printing Press
Trade with India (880 AD) for Music Theory
Democracy
Free Artistry
Trade with India (950 AD) for Economics
Trade with Egypt (880 AD) for Navigation

City History:
Mekkah (3950 BC)
Medinah (2510 BC)
Diriyah (2150 BC)
Damascus (1910 BC)
Baghdad (1625 BC)
Ridyah (1450 BC)
Jeddah (1425 BC)
Dhahran (1275 BC)
Najran (875 BC)
Kufah (850 BC)
Alexmanistan (470 BC)
Snaga (330 BC)
Anjar (90 BC)
Fustat (110 AD)
Aden (260 AD)
Yamana (930 AD)
Muscat (930 AD)
Mansura (940 AD)
Bukhara (960 AD)
Aleppo (960 AD)
Fez (990 AD)
Merw (1040 AD)
Balkh (1080 AD)

Military Conquests:
Pasargdae auto-razed in 450 BC
Persepolis captured in 390 BC
Bactra auto-razed in 370 BC
Tarsus razed in 310 BC
Susa captured in 270 BC
Arbela razed in 230 BC
Antioch acquired in Peace Treaty of 230 BC
Konya auto-razed in 90 AD
Gordium captured in 190 AD
Lisht captured in 400 AD
Buto captured in 400 AD
Asyut captured in 410 AD
Byblos captured in 410 AD
Hieraconpolis captured in 420 AD
Giza captured in 450 AD
Memphis captured in 460 AD
Thebes captured in 470 AD
Elephantine captured in 470 AD
El-Amarna captured in 470 AD
El-Amarna culture flips to Egypt in 490 AD
Heliopolis captured in 490 AD
Alexandria captured in 490 AD
El-Amarna captured in 500 AD
Edfu acquired in Peace Treaty of 500 AD
Hlobane captured in 550 AD
Ngome captured in 560 AD
Zimbabwe captured in 570 AD
Ulundi captured in 590 AD
Intombe captured in 610 AD
Salamanca captured in 620 AD
Bapedi captured in 620 AD
Toledo captured in 630 AD
Murcia auto razed in 630 AD
Mpondo captured in 640 AD
Swazi acquired in Peace Treaty of 640 AD
Seville captured in 670 AD
Madrid captured in 670 AD
Barcelona captured in 700 AD
Santiago captured in 700 AD
Hadrumetum captured in 730 AD
Leptis Minor captured in 730 AD
Rusicade captured in 730 AD
Theveste captured in 740 AD
Cirta auto razed in 780 AD
Cadiz captured in 780 AD
Carthage captured in 800 AD
Sabratha captured in 800 AD
Hippo captured in 810 AD
Utica captured in 830 AD
Oea captured in 840 AD
Leptis Magna captured in 850 AD
Ishandlawanda captured in 860 AD
Tugela captured in 870 AD
Umtata auto razed in 880 AD
Abydos captured in 900 AD
Antayla captured in 930 AD
Istanbul captured in 930 AD
Urskador captured in 940 AD
Aydin captured in 940 AD
Bursa captured in 950 AD
Sogut captured in 950 AD
Izmit captured in 960 AD
Iznik captured in 960 AD
Byzantium captured in 1020 AD
Jerusalem auto razed in 1020 AD
Lutetia captured in 1030 AD
Edfu razed by Rome in 1040 AD
Syracuse captured in 1050 AD
Brundisium captured in 1050 AD

Contacts:
Persia in 3450 BC embassy in 1000 BC destroyed 190 AD
Egypt in 3400 BC destroyed in 900 AD
Ottoman in 3050 BC embassy in 670 BC destroyed 960 AD
Zulu in 2900 BC destroyed in 880 AD
Carthage in 2750 BC embassy 430 BC destroyed 850 AD
France in 2750 BC
India in 2430 BC
Spain in 2030 BC destroyed in 700 AD
Rome in 1450 BC – embassy in 430 BC

Wonder building:
Forbidden Palace – Zimbabwe
Heroic Epic – Makkah
Military Academy - Medinah
Oracle – Zimbabwe
Hanging Gardens – Rome - Pompeii
Pyramids – France - Paris
Great Library – Rome - Rome
Great Lighthouse – Memphis
Colossus – Thebes
Great Wall – Sogut
Sun Tzu’s – Thebes
Leonardo’s Workshop – France - Avignon
Bach’s Cathedral – India - Delhi
Sistine Chapel - France
Magellan’s Voyage – France - Lyons
Copernicus Observatory – Rome - Neapolis
Newton’s University - Makkah
Smith’s Trading Post - Aden
Shakespeare’s Theatre

I'll post some notes & observations later.
 
A couple of thoughts:

First, great turns DaveShack & TedJackson, nearly 400 tiles gained since I completed my turns. I also noted, no Sippah's :) in the game.

It might be possible to get 2 or 3 Indian cities (Dacca, Hyberabad, Koalapur...) in a peace treaty since we just took the Indian capital. That, plus the 2 settlers founding will get us really close to domination.

If we're short pop, add a few settlers back in. If short tiles a quick strike against Cherbourg & Dijon would probably be enough. My only worry there is that by attacking France is she might have time to counterattack in the west before our turn came around again and we'd lose some tiles, preventing victory. I know we've got deals with the French, but at this point it's no longer relevant. Of course we could just make peace with India for a couple of cities, move the troops and then attack them again. (Rep, what rep!)

A couple of other items:

A noticed someone started a caravel :confused:

Probably a good idea to leave the Roman core alone :suicide:

Too bad about Ufda, a nice little ivory town :cry:

That was very quick work on northern Rome :hammer:


Well, gentlemen (I assume you all are based on monickers), a game well played and I hope to see you all in Odaville later this month.

:goodjob:
 
I tried a "Cities for Peace" deal but they wouldn't bite :(


Ted
 
Queue "We are the Champions"
:band:

Inherited turn

Rush Temple in Bursa
Leave the cavs alone for this turn, will invade next turn when they are all healed.

IBT -
A lot of French workers and troops trekking through our land to and from their isolated cities.

1. 1150AD
Delhi builds temple, starts library
Baghdad builds cavalry, starts cavalry
Bursa builds temple, starts library
Sabratha builds musket, starts cav
Merw builds temple, starts cav

Rush temple in Chittagong
Rush temple in Karachi

Town of Mosul founded, brings 15 tiles into our civ.

4/4 cav retreats to 3/3 musket, 3/3
4/4 cav dies to 3/3 musket, 1/3
4/4 cav kills 3/3 spear, 2/4
4/4 cav kills 1/3 musket, 3/4
Capture Lahore, start temple
26 tiles to go, pop reached.

4/4 cav dies to 3/3 pike, 2/3
4/4 cav dies to 2/3 pike, 2/4
4/4 cav kills 3/3 spear, promotes, 3/5
4/4 cav kills 2/4 pike
Capture Bombay
17 tiles to go

With the tiles from these two cities, and our cultural expansion next turn, we'll hit the limit.

IBT -
France demands our TM + 62 gold, which I readily pay.
India fortifies another spear in their new capital :D

2. 1160AD
A number of cultural expansions occur.

We win!!!
[party]

Time Spent:
66 Hours, 23 Minutes, 21 Seconds

6002 points

Pictures:


Demographics screen
History remembers us as..
Our score


Zip with the pre and post win saves
 
WOOHOO!! [dance]

This gives us a Jason score of 9079, which is pretty darn good! It has been a pleasure playing with you all, and look forward to more challenges. :D
 
Well guys,

chalk up another win :D

I'll do the Civreplay file for the full game once the slowcoaches in the other team make the Middle Ages :)

Well played everyone, see you all in SG24 perhaps.


Ted
 
Congrats to all my talented teammates :goodjob:

I'll be keeping an eye on the Civ team and checking if they beat our time / score. They went the Ottoman / Roman's first route and our now chopping up Persia, Spain and Carthage. They also ended up having to build Sun Tzu's, which I feel helped us a lot by building Vet units without taking the time to build barracks. They also moved the palace to Rome and built the FP in their original core. Our FP in Zimbabwe was far enough from the core, but a little too production (jungle) limited for my normal choice.

I quite amazed how quickly we managed to win. I was around 10 AD when I decided I was out of time. I never got the AW on the board to see just how fast they can squash an opponent. I was also a little surprised to see the playing time of 66 hours, that's double the usual time I have available to play each month.

For those moving on the GOTM SG 24 game, I'll see you there and to those heading to the Mongol GOTM 25, I'll see you in the spoilers.

:beer:
 
Dang, I was hoping to sign up for this :(
 
CivGeneral,

go > here < for the Gotm 24SG thread.

It's pretty full but mad-bax might just manage to squeeze you in :)


Ted
 
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