Babylon Turn 245 SV

Fish Man

Emperor
Joined
Feb 20, 2010
Messages
1,545
I finally did it. After over a year of tiring Acken with the same questions over and over again I finally got an SV from Babylon on immortal under turn 250. The most important factors were:

1. Food caravans to all cities all the time. The expos had lackluster food so I had to do this to grow.

2. Buy labs/schools/unis ASAP instead of building them. 10 turns of +50% research shaves a lot of time off.

3. Don't wait too long to start bulbing - I started with 20 techs left and still wasted one GS.

4. Faith/culture are very important, don't ignore.

5. Barbs are good - they provide free workers/xp/influence. Turning them on gave me 4 free workers, a CS ally, and prolly pushed me under t250.

6. Early in the game pick 2-3 CS and ally them for rest of game; really helps with happiness.

7. Mountains are a must for observatories.

8. Turn milestones: education t95, ST t150, plastics t190.

Thanks to all who gave me help and advice. I can't believe how far I've made it from a t360 SV just 2 years ago.

Spoiler :
 
nice. congrats! now go for deity.
2. depends on your gold situation and hammers
3. you can bulb when you reach around 8 turns after labs are all up and staffed.

on deity it's probably a bit easier because RAs are actually worth something
 
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