budweiser
King of the Beers
Those are ALMOST mutually exclusive, to the point of nonsense. You always move to a plains or grassland tile on turn 1?
I prefer grassland over plains to settle on.
Those are ALMOST mutually exclusive, to the point of nonsense. You always move to a plains or grassland tile on turn 1?
I prefer grassland over plains to settle on.
I'm sure you've noticed the high number of Deity players. It's extremely common to settle on hills/next to rivers because you get 25%, combat strength for the hills. Attacking over a river(melee) has a 20% penalty. That's why. Also I think hill mean it's a 6 turn scout? Versus 7. I person ally prefer hills b/c of that. Although I do give up river/hill for settling next to a mountain. (50% science boost at astronomy) If any deity players want to tell me their preference.And I prefer hills, and so do a lot of other people. What makes it so that you are moving almost all the time, and still settling on turn 1? I would move to the hill, but that negates the turn 1 settle. That's what I'm saying. For your scenario to be correct, you would always be moving 1 square to a flat area and still settling there. That makes basically no sense, as it's a very uncommon scenario. That's what i'm trying to understand here.
After seeing the above, does the game start on turn 0? Is that what I'm missing here?
Windmill is like +5% production right? I'll take the 120 hammers beforehandYou lose the windmill though, which is generally not a problem, because it's a relatively weak building, but still something to consider.
Windmill is like +5% production right? I'll take the 120 hammers beforehand
But 90% of the time settling the hill is better right? Faster early scout/monument. Like shaves a turn or two of the first like idk five? Things you build? Right?
Windmill is like +5% production right? I'll take the 120 hammers beforehand
Well, I wouldn't say a hill is the only really important factor, but it's definitely high priority. If you don't lose access to 2+ deer tiles, move away from mountai or something, then losing 1-2 turns (or even more on epic/marathon) to get to a hill is usually worth it.But 90% of the time settling the hill is better right? Faster early scout/monument. Like shaves a turn or two of the first like idk five? Things you build? Right?
If you can time Legalism just right after Drama you'll get a free amphi but not always easy to do so sell monument if you can't but keep if you can.
So just disregard my bad advice about selling the monuments
no you always get 2 food in your city. that is the main reason people like settling on hills. it's effectively a free hammer for the early game.