Module for New Dawn - Despotism and Slavery Overhaul

Caymon

Chieftain
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Nov 13, 2014
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Module for RISE OF MANKIND - A NEW DAWN: Despotism and Slavery Overhaul

This is a simple module that changes the way despotism and slavery works, as well as a few other minor changes to the main mod "Rise of Mankind - A New Dawn." Just simply extract the file into the Modules folder of New Dawn, enable it, and everything should work.

Despotism - building Monument of the Dictator's is a must, to combat the harsh commerce and production penalties. However, your happiness will plummet based on the size of your city, but your military production will soar. Garrison your military in your cities to attempt to keep your population under control.

Slavery - Build the Slave Trade and Slave Market. Each building will generate unhappiness. Build three Slave Markets and you can build the Slave Exchange, much like a Cathedral requires three Temples. The Slave Exchange will incur a massive unhappiness penalty, but extra production and free slave specialists will be beneficial.

This module is designed to make running Despotism and Slavery more of a challenge.

Suggestion: play the entire game being a Despot and running Slavery with this module. Some of your typical strategies will likely not work.

Play with Revolutions ON to get the maximum challenge offered by this Module.

Feedback would be appreciated too.




Happy ruling!
 
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