1000 things Civilization 5 has taught us

I have learned that the Spanish (in contrast to other civs) can magically drain gold from places some humans would consider natural wonders, but only if they find it first altho the 1st other civ didnt find anything.

that pikemen given rifles are aiming approximatly double as good on mounted units than on other units

that battles in open field equal a death sentence for the defending party

that construction of buildings take centuries, sometimes millenia, but the right amount of money just plops them from the ground (same is true for troops)

that in EVERY hill exist ressources which are worth mining

that naval transport vessels are much easier to destroy if u simply ship them over. That saves u firing at them for years with ur ship arty

that leaders of great nations loved to travel vast distances just to make fun of u

that trees dont reproduce. once one of them is chopped there will never be one to take its place (same is true for animals in some way - its impossible to raise those outside of their original environment)

that it was ghandis job to randomly declare war on other civs

that i can aquire land by worshipping monuments and pray in temples
 
1) That Iron and aluminum two of whic are amongst the most common elements in the earth's crust are in fact incredibly rare.
2) You can have mechanized troops without an internal combustion engine
3) You can make animals breed for you before you actually learn to trap them
4) That all commodities have maximum fixed value; no matter how rare they are
5) That people are happier when their country is losing wars than when it is winning them

Rat
 
- That it is possible to build great buildings (Great Lighthouse, ...Sistine chapel, Kremlin, Louvre, Hermitage) without the knowledge of masonry.
 
1. That some city states around the world all have a Messiah on the mount who can create from thin air all the "fish and bread" your entire empire needs for a little cash. And that for no extra monies even more will be created from thin air if you build new communities. And that it doesnt matter if the city states live in polar desert without any food resources. I am so glad I know that now. My life was incomplete before.

2. Someone needs to hookup Etiopia/Sudan/Darfar/North Korea/others with a nearby maritime city state. No one will ever go hungry again.

3. That citizens of ancient empires like the Aztecs can demand luxuries they dont even know exist, like silk.

4. That ancient ruins can give you knowledge of barbarians on distant continents you wont be able to reach by boat for 5000 years.

5. That the universe comes in both 9x and 10/11x models.

6. That there is no such thing as a pious and rational person.

7. That the greatest accomplishments of the greatest leaders throughout history was mostly just a bunch of pressing "next turn".

8. Angkor Wat doesnt have to be built in Angkor Wat. Neither does Machu Pichu.

9. Ancient Egypt was only allowed to talk to the Babylonians if they purchased the deluxe edition.

10. Spain was never a real civilization. A supreme being sold Spain to the world as some DLC to keep us from realizing what a crappy world he had created.

11. In modern times, the devil is better known as Shafer, not Satan.

12. Some civ5fanatics have really thin skins.
 
That Catherine is a more notable leader than Stalin, and should clearly represent the entire Russian race.
 
The issue is one of scale. A few individuals or a "security service" is not quite the same thing as entire regiments for hire. Indeed at the height of the renaissance entire armies could be composed of hodgepodge of merc troops. Things got real nasty when they didnt get paid.

Large scale merc operations basically died down after the Napoleonic wars.

Rat

I'd say 100,000+ private contractors in Iraq constituted a large scale merc operation, even if the majority of those folks weren't involved in combat operations (and would object strenuously to being called mercs).

http://www.washingtonpost.com/wp-dyn/content/article/2006/12/04/AR2006120401311.html


From Civ5, I have learned...

1. If you don't understand economics, you can't build a windmill. Here I thought it was the wind making it turn, when it was actually Adam Smith's invisible hand.

2. El Dorado is real, and sprang forth from the earth spontaneously.

3. All trade that happens in New York City occurs because Route 95 passes through Washington, DC.

4. The residents of Washington, DC have steadfastly refused to have anything to do with railroads, except for travel to other cities.

5. All granaries are exactly the same size - and they are always full, even if a city has no farms nearby.

6. People suffering under military occupation are much happier when your lawyers show up.

7. If two countries agree to research something, they don't actually work together. Scientists from one country will apparently only accept monetary funding from their government if another country's government is also funding their own scientists, even though their projects are not related.
 
Archers have more range than riflemen.

Standing in the open is a death sentence.

Infinate city sprawl occured in the ancient era.

Only one battalion can stand in each area.

No one can stand with their general.

Civilizations are bought and sold with money.

Leaders talk to you without translators.

Enemies believe archers are for charging.

There are no impact of religions.
 
Civ 5 taught us...
- That a warrior in AD 2000 moves at 60x the speed of a warrior in 4000 BC
- That rulers are immortal
- That you can have a war general on a horse before you know how to ride one
- That men on horses with spears are overpowered by men without horses with spears
- That riflemen cannot shoot at the enemy without taking damage themselves
- That a carrier cannot afford to carry troops, but can afford to carry planes
- That a tank on a boat is defenseless
- That men with bows on a chariot cannot run after they attack, even though they're on a horse
- That a civilization will get mad if you claim land right next to them that they did not bother to claim themselves
- That men are taller than trees. And buildings.
- That the Iroquois can navigate through a forest quicker than they can navigate through open lands
 
Customers will test the new ideas

Civilization more and more relies on modders

It seems Civilization is "evolving" into an RTS

They will never figure out a good combat system

Still always good weather
 
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