So, I have BTS now, and first thing I did was fire up Final Frontier and check it out. And I have to say, as a mod, it's pretty smurfing cool . I'd like a little more explicit queueing of buildings per planet, but, hey! I can deal .
Sadly, though, I've come across a few issues with Final Frontier :/. The tech tree is remarkably bland/vanilla. The techs come too fast compared to the pace at which buildings and units are constructed. Space Pirates are crazy rare, even on bury me in bandits mode. Not so many types of resources, which is "compensated" for by making the ones defined *really* (too) good. But most important, good god the AI can't play this mod . Anyone have any tricks for getting the AI to compete?
Sadly, though, I've come across a few issues with Final Frontier :/. The tech tree is remarkably bland/vanilla. The techs come too fast compared to the pace at which buildings and units are constructed. Space Pirates are crazy rare, even on bury me in bandits mode. Not so many types of resources, which is "compensated" for by making the ones defined *really* (too) good. But most important, good god the AI can't play this mod . Anyone have any tricks for getting the AI to compete?