Mr_M0ntana
Chieftain
I know it's for realism but it takes so long to load and it's virtually pointless in my eyes anyway, so can someone please tell me how to get rid the land turning into ice during the winter?
Need to edit GlobalDefineAlt.xml
You are probably trying to view the XML file with Internet Explorer. (It may be the default thing that Windows tries to use if you just click on the file to open it, if I recall correctly.)
Don't do that.
Open it with Notepad, or Wordpad (but not Word). XML is just text with specific formatting that is usually somewhat self-explanatory. There are programs (free and otherwise) that are better than either of those for this, such as Notepad++ (which is free and quite nice for editing many file types including XML and Python, which are both used by Civ4), but you can do just fine with plain old Notepad.
If you are running Vista you may have trouble saving the file if you have Civ installed in the default location (the entirety of "C:\Program Files" and all sub folders is protected against files being modified directly, essentially). If so, the easy work-around is to save the changed file someplace else (Temp folder, or the desktop) and then move it to where it is supposed to be.
Find this above section of code in the file mentioned above and put a # in front of the lines using notepad e.g.DALE said:Jan 20, 2008, 09:10 AM
I will be providing a way to do that in the next version, but until then it requires editing a python file.
If you feel comfortable doing that, open CvRtWEventManager.py in notepad or other editor, and find and delete the following lines of code:Note that turning off bitter winter will unbalance the game quite dramatically in the favour of the Germans.Code:# Check Bitter Winter if (self.isBitterWinterTurn(iTurn)): if (self.Map == 0 or self.Map == 2 or self.Map == 4): self.doBitterWinter(true) else: self.doBitterWinter(false)
# Check Bitter Winter
# if (self.isBitterWinterTurn(iTurn)):
# if (self.Map == 0 or self.Map == 2 or self.Map == 4):
# self.doBitterWinter(true)
# else:
# self.doBitterWinter(false)
I wouldn't say dramatically, like Dale says. Once the Germans develop the "Winter" Promotion tech, the effects are negated anyway.
If you do not have the Ultimate edition 1.1 installed (the next version Dale (the author of RtW) mentions below) you need to do as outlined below. Find this above section of code in the file mentioned above and put a # in front of the lines using notepad e.g.This better than deleting as it will allow you to revert back if you want to.Code:# Check Bitter Winter # if (self.isBitterWinterTurn(iTurn)): # if (self.Map == 0 or self.Map == 2 or self.Map == 4): # self.doBitterWinter(true) # else: # self.doBitterWinter(false)
NOTE: You may want to make a backup of the file before editting
In my version I have left it in, but only on the years that "Bitter Winters" actually occurred e.g. 1940 and 1941 after researching weather history for Europe
Version 0.33 is very "techie" and requires a bit of skill to configure. Version 0.4x (that I am working on) and later should fix that. i.e. one single install file.I tried installing your version but I didn't really understand how to get it up and running.
I take you prefer Germany as AI. The majority of players of RtW that I polled preferred to play "Germany".
However, have you tried "Hot Seat" play (under Multiplayer). You can then control Germany and all the other nations as well. I am doing this now to control all the AXIS nations.
Installation Notes
1: Copy the entire "The Road to War" folder as "The Road to War - KiwiTT"
2: To install these files, find the location of the original ones and replace them with mine.
3: Essentially renaming the originals by adding old to the name and renaming mine to the original names.