This mod isn't being updated. Both Artificial Unintelligence and the Community Balance Patch include the working aspects of this mod and more (though the scope of the latter is much wider, and changes the game significantly).
Gazebo: So the equivalent of "AI - Smart" is enabled in CP Core by default?
Is there a separate mod from CP which would include the AI things and allow it to work on Linux? How complicated that would be to do? I'm using Smart AI at the moment because it works over here. I'd like upgrades to AI if possible though.Yeah. Whatever elements of Ninaroku's original mod were worth salvaging have been salvaged and are enabled by default in the CP. Keep in mind that 90+% of the Smart AI changes are deprecated due to improvements in the CP over Ninaroku's base changes. In other words, Ninaroku's legacy lives on (and I'm grateful for his early efforts!), but the changes in Smart AI have been vastly superseded by the CP.
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Maybe it loads, but it wouldn't "work", really. DLL is Windows only. Try Artificial Unintelligence Lite....on Linux? ...I'm using Smart AI at the moment because it works...
Is there a separate mod from CP which would include the AI things and allow it to work on Linux? How complicated that would be to do? I'm using Smart AI at the moment because it works over here. I'd like upgrades to AI if possible though.
Hi, Gazebo!
The Smart AI mod by Ninaroku is outdated. The Community Patch (http://forums.civfanatics.com/showthread.php?t=528034) contains all functional elements of the Smart AI mod, as well as many more AI fixes.
The Community Patch contains no gameplay changes other than bugfixes and AI improvements.
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There is no alternative other than The Community Patch in-order to obtain a smart AI mod? CP sounds very nice, but there are some mods I play with that aren't compatible with CP and I do not wish to play without those mods!
Thanks..
The Community Patch is just a modified dll and changes very few aspects of the game. You don't need the Community "Balance" Patch which more and more becomes a total conversion and is more likely to be incompatible with other mods if all you want is the smart AI part (gazebo no offense if i put balance under " but i think you have moved way further than simply balancing which can be good or not depending on personal preferences). CBP needs the CP, but CP can be used without CBP.There is no alternative other than The Community Patch in-order to obtain a smart AI mod? CP sounds very nice, but there are some mods I play with that aren't compatible with CP and I do not wish to play without those mods!
The Community Patch is just a modified dll and changes very few aspects of the game. You don't need the Community "Balance" Patch which more and more becomes a total conversion and is more likely to be incompatible with other mods if all you want is the smart AI part (gazebo no offense if i put balance under " but i think you have moved way further than simply balancing which can be good or not depending on personal preferences). CBP needs the CP, but CP can be used without CBP.
That being said, there is an alternative : Acken's mod. It's still a WIP but if you want an AI that puts a real fight, you might find it with this mod. It does also change a few aspects of the game such as social policies or beliefs but keeps much closer to the original game than CBP)
Acken's mod is not NQMod. Acken even stated that multilayer is not a consideration (unlike CBP which tries to keep things balanced for MP) and thus he does not even intent to balance OP civilizations thought he might changes civs that he finds "not interesting"
Anyway, i think it depends what one is looking for :
- Minimal changes to the game. Mostly better AI code, smarter moves (ranged can move and shoot). Then the CP (and not CBP) is what you are looking for.
- Small changes to the game (improving weak social policies, melee/gun line of units more useful), better more competitive AI (both in code and priorities), but also much more emphasis on wars and conquest. Acken's mod is for you.
- Lots of changes that make you feel like you are playing Civ6 (maybe). Then look at CBP.
- Don't want a dll mod but still want a better AI. Look for some mods that only change AI priorities or bonuses such as Artificial Unintellignece Lite (the full version have dll) but don't hope to see great improvements, at best it will have more units and tech faster but still can't use it's units.