Wonders of the Ancient World Scenario

Anyone managed deity yet?

I have to say I still haven't succeeded on immortal. Last game I think I was in with a chance - admittedly the winner had nearly twice my score, but I was second and I think if the runaway had been closer to me so I didn't first have to take Persia I might have pulled it off.

One tactic that's just occurred to me is to stop ignoring the seafaring techs, build some triremes and get embarkation, and take any coastal cities that the leader has, in order to prevent him building the water wonders. That might delay the game enough to win. Thoughts?
That would work (maybe) on inland sea, but will not work on the historical map: too many other major bodies of water. In one of my games, the Hittites built both the colossus and the great lighthouse on the black sea.
 
I just tried this scenario on prince as Egypt, was a fun time. I'm looking to get all the achievements so I will try all manners of play style.

I built almost all of the wonders, except I was beat out to 2 of them by Darius. We were the only ones who built wonders.
 
I managed to get my latest win because of the water on the historical map. Persia had enough for the Lighthouse but they had no body of water to build it...I was Greece and narrowly cranked out a win.
 
Yes as Gilgamesh on inland sea, Oracle + the 2 war related. And when just hope what no one build more when 2

Aha. Well done - I only need the Emperor/Immortal/Deity wins to complete the achievements set, but I'm not a Deity-class player when not fighting war scenarios.

I assume you got the two war ones by fighting defensive wars against the Deity AIs - but how did you get the Oracle? TIA
 
I assume you got the two war ones by fighting defensive wars against the Deity AIs - but how did you get the Oracle? TIA

Hmm, yeah. I finally managed immortal today after a number of attempts, and in all of my games above king I've found that Egypt gets The Oracle by about turn 30-35. Did you get amazingly good luck in your start or did they just not build it quite that quickly?

Either way, well done for the Deity win - I think I'm a fair way from that level of play yet.
 
Aha. Well done - I only need the Emperor/Immortal/Deity wins to complete the achievements set, but I'm not a Deity-class player when not fighting war scenarios.

I assume you got the two war ones by fighting defensive wars against the Deity AIs - but how did you get the Oracle? TIA
U need to settle on a hill and chop one or two forest (steel one or two workers from city states) Oracle around turn 35 - 40 is not so hard. If AI build oracle ~30 u need to start over again.

Monument - > oracle

Policy: only the first two in tradition (for the 15% bonus) and the rest in honer
 
Thanks for the tips Robert. Worked to plan; I got the Oracle a turn or two before the AI, settled a second city on the coast; farmed the barbs and AI Greece who attacked relentlessly, then won the race for the Great Lighthouse. Only trouble was the Persians who gathered 4 wonders and bag loads of points. Never mind. Is there always one runaway winning AI, or was I just unlucky?
 
Finally got around to this on a king inland sea. Sumer the free sci civ. Boring. Scored all 9 wonders. Lucky-ish map. Everyone far away and friendly throughout. XPs came mostly from barbs. No military units built except one bought trireme. Everything from CSes. Final XP showdown for GLH was a chariot archer vs warrior/spear suicide thing. Boring.

Hybrid monarchy/representation setup with 5 cities. No republic or meritocracy until late.
 
Pulled 8 on emperor with Sumer again on inland sea. Got to monarchy sooner. Bee-lined writing then mining, AH from hut meh.Tradition opener, Oracled settler then got free worker while punching out 2 more settlers. Legalism for zigs then monarchy. After that slow built all wonders. Could have finished faster but decided to finish national treasury while fending off a warrior sneak attack. Built 2 units this time both phalanxes. AI is really bad at this. Lost mids by 1-2 turns to Darius. My luck must be in, Alex has been a pussycat on king and emperor.
 
I just had an intense game on immortal as Hitt...whatever its called. I lost quite a few times due to Alexander building every wonder and declaring war on me but it all came together when I finally did the right amount of diplomacy and conquering, and a bit of luck. I built Oracle and the great lighthouse by getting enough from Darius attacking me. Darius was really close to me and built 3 wonders. I totally conquered Darius netting his 3 wonders ( getting me that achievement) and those combined with my wonders was enough. I beat Alexander by 1 wonder.
 
^
Nice. I got my immortal win today as Gilgamesh on an inland sea of course. Sumer is a killer on that map. Tradition->Liberty->oracle settler->free worker->Zigs->monarchy. Strung a triple golden age at end: happiness/representation/GG. Nailed 7 wonders losing only ToA and Zeus to Egypt. Opened scout/scout/oracle/3 settlers. By turn 63 five cities and 5 workers (3 bought and 1 from barb.) Only UU I've seen in the series is Egypt's and Persia's. Alex hasn't been anywhere near me and, true to form, was friendly whole game. Got XPs for GLH by knocking off a CS. :rolleyes: It was closer and had a lot of units.

Giggles can buy at least 1 worker depending on huts and OB sales. This game I got mining from hut. :D
 
Finally got around to this on a king inland sea. Sumer the free sci civ. Boring. Scored all 9 wonders. Lucky-ish map. Everyone far away and friendly throughout. XPs came mostly from barbs. No military units built except one bought trireme. Everything from CSes. Final XP showdown for GLH was a chariot archer vs warrior/spear suicide thing. Boring. ...

You wouldn't be whoofin' us, would you iggymnrr??? You built all the wonders(?), which includes the two military wonders(???) for which you need something like 300 XP?:confused: You max out at 30 XP against barbs, so you really have to do some serious warfare against non-barbs to be able to get the necessary XP. 'Course this was on King and on a lucky & easy map, so I guess it could have happened.
 
You wouldn't be whoofin' us, would you iggymnrr??? You built all the wonders(?), which includes the two military wonders(???) for which you need something like 300 XP? You max out at 30 XP against barbs, so you really have to do some serious warfare against non-barbs to be able to get the necessary XP. 'Course this was on King and on a lucky & easy map, so I guess it could have happened.
No, got all 9. Had a lot of chariot archers from CSes which can do fun things on flat rivers with the UA. Ending was simply a mass suicide rush against whoever was closest. On first try on deity I spawned near Hittites. Ugly. Couldn't get out of starting gate. Distance is you friend in this one.
 
Saw this thread and thought, what the heck, let's give it a try. So I went for Gilgamish on the historical map (I like science games and history)--but OMG, that game was the definition of tedium and masochism.

1 hill for Ur. A 15x20 hex perfectly flat, endlessly barb-spawning desert. 47 turns to tech walking. And then you finally go north 15 hexes and Darius is sitting in this lush, hilly paradise.

Who cooks up these things? Don't they actually play them before they release them? Bravo to anyone who actually won with Gilgamish on that map from hell, chapeau.
 
They all have different advantages. None of them seem to have very good land, but Darius, while his land is a little better, he is sandwhiched between 2 civs and has no direct access to water.
 
I got my deity win as Sumer on inland sea. Settled on gold (nice UA, no loss of turn and triple mining lux site) and by turn 31 I had the Oracle, 1 scout, 1 phalanx (upgrade,) 1 pike (bought phalanx-upgrade,) a granary in the capitol (bought,) and 2 workers (one bought, one stolen from CS.) Blah. A few turns later I had 4 cities. Teched mining first then went writing. Second city scored the Hali-wonder and coastal city scored 2. That made 4 wonders and the win.

Hittites were sort of close and DoWed me ~turn 35. Never made peace. Ending was exciting. I was shy of XP so I perma-warred CS(es) to go straight from 1 coastal wonder to the next. Double golden age finish. Alex was sort of close but DoF whole game. Policies were 3 in tradition to monarchy, 3 in liberty to republic (no free worker,) and the GG from honor.
 
Just beat this on Deity as Egypt on the historical map.

Immediately sent the starting warrior over to Saudi Arabia to pick up all the ruins there before Persia and Sumer could grab them. Followed the warrior up with two production focused scouts. (Those starting turns are crucial for getting more ruins, and getting a single free population ruin will more than make up for the lost growth.) After grabbing all the ruins in the eastern desert I turned to the Sahara to the west of Memphis before the other civs' scouts could get there. All in all, between the two deserts I collected around 20 total ruins. This earned me about 2 policies worth of free culture, nearly all of the ancient era techs, and around 5 population.

The starting location was quite lovely, as it possessed 4 sugar and 2 silver. The silver hills provided plenty of production, and the sugar tiles provided more gold than I knew what to do with. (Both from luxary sales and from the 5X gold tiles themselves after rush-buying a nilometer)

After buying one settler and using the liberty policy for the second one, I settled Heliopolis further south on the Nile, and Thebes out along the Red Sea. I continued to get lucky with the luxary tiles, and found myself with 1 more sugar, 3 ivory, 1 marble, 1 pearls, and 1 whale.

After the first 30 turns of ruin nabbing and settling madness, the next 30 were spent developing all the luxaries and selling them to the filthy-rich deity AIs. In order to avoid having to buy too many tiles I rush-bought monuments as quickly as I could so that the cities would expand into most of the luxaries on their own. This worked out very well, as I wound up with enough culture to build the pyramids before anybody else. (Thanks to Ramesses' modified culture bonus in this scenario) This further reciprocated my successes since I was able to use those 2 free workers to further improve tiles and build roads between all 3 cities as quickly as possible.

My army consisted of a handful of archers which I used to clear up the desert and attack Sharuhen for experience and military points. After slingshotting to machinery via 2x RA's and a great scientist from the liberty finisher I upgraded these archers to crossbowmen and fended off Persia and Sumer, who were presumably peeved off that I was building all the wonders before them. :)

The pace was pretty frantic the entire time, and the game ended on turn 121. Yikes!
 
Saw this thread and thought, what the heck, let's give it a try. So I went for Gilgamish on the historical map (I like science games and history)--but OMG, that game was the definition of tedium and masochism.

1 hill for Ur. A 15x20 hex perfectly flat, endlessly barb-spawning desert. 47 turns to tech walking. And then you finally go north 15 hexes and Darius is sitting in this lush, hilly paradise.

Who cooks up these things? Don't they actually play them before they release them? Bravo to anyone who actually won with Gilgamish on that map from hell, chapeau.

Gilgamesh really is one of the easiest wins on immortal/historical map. Just quickly build a settler and beat Darius to claiming them hills!
 
I just won deity as Hittites on the historical map. But it wasn't so much skill as it was using every exploit in the book. I saved before every goodie hut and reloaded whenever I got crap out of it. Apparently, the contents of huts change every turn. I also had a barb camp close to the capitol that liked to pillage my gems, and I used that to drain the AI of gold.

I got the feeling that GPT from deals count as gross income towards the Temple of Artemis and the Colossus. I never actually checked the meters from one turn to the next, but it would make no sense that I could build the colossus before the AI if it didn't. So always prefer GPT over hard cash if that is the case.

I was surprised to get the Mausolem before the AIs. At the time, I had 3 cities with temples running specialists whenever they weren't set to production focus. Looking at the replay graphs, it looks like one or more AI:s unlocked it before I did, and that I was just lucky that they didn't build it fast enough.

The two military wonders are the easiest ones to get, and probably the only ones I would get if I didn't exploit the barb pillaging. I killed barbarians at the start while looking for huts, and later I launched a phony war against Persia. The primary objective wasn't to take any cities. I just wanted to kill stuff out in the open plains. But it probably makes more sense to keep Persia as a trading partner, declare war on some city states and just stand around their cities to get shot at. If may not be a good idea to bribe AI:s to war DoW eachother in this scenario. Unless they are really far apart like Greece against... well, anyone else.

The Heavy Chariot is alot better than it seems at first glance. Unlike most horse units, it rarely gets one shotted even if the enemy can counter attack. Apparently they aren't "weak to pikemen" like other horse units, so the Immortal double damage doesn't work against them.

Your starting city as the Hittites sucks for production, so you need a second city and a coastal city to build all the wonders. If the map allows it, the coastal city and the production city can be one and the same. The second city will be more important than your first, so get it settled as soon as possible. I used collective rule for this purpose, which sent me down the liberty path. But I don't think the tree did much good for me after that policy. The great engineer came too late to make a difference.

My virtual hat off to iggymnrr and nthexwn that beat this without help from the barbs. I'm gonna play with huts and barbs turned off from now on, whenever I have the chance.
 
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