Crafty Bison
King
- Joined
- Jun 26, 2012
- Messages
- 756
+25! Too strong!
Not sure I'm a fan of the 25 heal when pillage, seems too powerful, and i don't think mounted needed the buff.
Don't get me wrong I like the idea, it's just i think 25 is too much - maybe 10, and maybe keep the 25 just for Denamrk (see next para). I thought they'd done a good job at rebalancing attack/defence in GnK but this will swing it back to a more agressive game, and it purely being a war simulator was what I hated most about vanilla.
What I do like is the buff to Denmark, seriously needed from a balance perspective (when is India gonna get a buff? It's easily the worst civ atm), but not true to life as now Denmark 'should' have a lot of mounted in their army, which doesn't feel right.
Severely lamenting the big nerf to Ottomans UA and UU. I was just getting used to them not being the worst civ, and janissaries were really fun. probably won't play them after the patch. The buff to sipahi doesn't seem to cover it cos it's not on the standard mounted line.
Not being mentioned much but I think big is the nerf to all 3 eras of bombers. I think they should have gone further though, and put air repair after bomb/siege 3 as well as logistics. That along with all the expected fighters and AA guns would seriously rebalance things, cos atm the game is suddenly rediculous on getting flight.
Lastly, if I were at firaxis, the first thing I'd change is the AI inability to move and shoot. If you see a crossbow 3 tiles away, you're fine for the next go cos it won't move into range and shoot on the same go. Same with naval warfare - insanely unbalanced towards human and easily (i imagine, I'm no programmer) fixed.
Not sure I'm a fan of the 25 heal when pillage, seems too powerful, and i don't think mounted needed the buff.
Don't get me wrong I like the idea, it's just i think 25 is too much - maybe 10, and maybe keep the 25 just for Denamrk (see next para). I thought they'd done a good job at rebalancing attack/defence in GnK but this will swing it back to a more agressive game, and it purely being a war simulator was what I hated most about vanilla.
What I do like is the buff to Denmark, seriously needed from a balance perspective (when is India gonna get a buff? It's easily the worst civ atm), but not true to life as now Denmark 'should' have a lot of mounted in their army, which doesn't feel right.
Severely lamenting the big nerf to Ottomans UA and UU. I was just getting used to them not being the worst civ, and janissaries were really fun. probably won't play them after the patch. The buff to sipahi doesn't seem to cover it cos it's not on the standard mounted line.
Not being mentioned much but I think big is the nerf to all 3 eras of bombers. I think they should have gone further though, and put air repair after bomb/siege 3 as well as logistics. That along with all the expected fighters and AA guns would seriously rebalance things, cos atm the game is suddenly rediculous on getting flight.
Lastly, if I were at firaxis, the first thing I'd change is the AI inability to move and shoot. If you see a crossbow 3 tiles away, you're fine for the next go cos it won't move into range and shoot on the same go. Same with naval warfare - insanely unbalanced towards human and easily (i imagine, I'm no programmer) fixed.