I know that technologies become cheaper when you meet the other Civs in the game (be them human or AI) who have fully researched a technology you are currently researching or have yet to research. But my question is how much?
I remember seeing it somewhere but i cant for the life of me find it again.
I remember seeing a formula during the science overflow exploit that had a value but was unsure if it was still valid.
"CurrentBeakers=beakers you get this turn+overflow*(1+0.3*number of players that have discovered T/number of players alive)*1.2(If T is discovered by at least one player and "Scholar in Residence"proposal is in place)"
In a standard game, that value becomes 7/8...which is multiplied by .3 and then 1 is added to it before more calculations are performed. Is this still the formula that is in place?
I remember seeing it somewhere but i cant for the life of me find it again.
I remember seeing a formula during the science overflow exploit that had a value but was unsure if it was still valid.
"CurrentBeakers=beakers you get this turn+overflow*(1+0.3*number of players that have discovered T/number of players alive)*1.2(If T is discovered by at least one player and "Scholar in Residence"proposal is in place)"
In a standard game, that value becomes 7/8...which is multiplied by .3 and then 1 is added to it before more calculations are performed. Is this still the formula that is in place?