<Nexus>
Traveler of the Multiverse
Indeed.Ok, I'll give it another try (...)
Actually AND (and RoM before) is what I call "exactly how Civ IV should look like". The pinnacle of modding.
AND2 is not a mod.
Not even the mod.
It's an expansion.
Indeed.Ok, I'll give it another try (...)
Actually AND (and RoM before) is what I call "exactly how Civ IV should look like". The pinnacle of modding.
Tried the modular update from opening screen "update available" and waited (trying to "please be patient") and progress stayed at zero. Then downloaded the update from Generating Snapshot (from the link given) and didn't have a clue what to apply or where (1.70/1.73 etc) so I really don't know what to do next.
I use Foxfire, should I be using Chrome?
Buck
Well something took as the change log under main BTS file show updates to 995 (and below), but when I go into the game the BUG system check shows only 989. Will the new revision only show for a new game.
From a real life perspective? Sure! You keep the crew and give them a bigger toy to play withThe current version runs very good and gives incredibly deep experience. Though, do you really think it is possible to upgrade trebuchet to cannon and wooden ships to ironclads?
As well, on start the civ keeps complaining about the following error when loading xml (unchached):
failed to load TXT_KEY_UNIT_ALLIESCARRIER_PEDIA
Current XML file is xml\text\civ4gametext_civilopedia_units.xml
It is not fatal as if I hit ok multiple times, the thing loads, but it has been since many revisions on two different machines.
Thanks for your great work!
I think you have a file that is not supposed to be there. I searched through all the files I have (and I have several old versions of the mod) and I could not find any reference to either the file or the text key in your message. The folder XML\TEXT is supposed to have only the new text files that have the translations attached, and they all have uppercase names without civ4 in them. If a file with that name is in there, it needs to be deleted.
Just downloaded this, can someone give me some info on the following
1) I appear to be unable to raze cities, which means I end up conquering and keeping the AI's really awfully placed cities I do not want and having to suffer rebellion after rebellion (yay)
2) How do I lower the unhappiness from distance to capital and from huge empires? I'm getting +2 unhappiness in some cities due to a huge empire but I have literally 7 cities...
3) Bonus 1: Can I increase the revolutions for the AI? they seem to do very well at keeping vast empires, and vassals
Some general feedback, the mod is very good but I'm seeing some issues with religion, it doesn't appear to be used very well I've seen plenty of them start but not many Civs actually use them... Tech advances also seem a little fast on Epic