They were the civilization to "end" Kublai Khan's reign of power, that's no small feat would be about.
At that time Kublai Khan's doesn't have enough knowledge in naval warfare, so got beaten up pretty bad anyway Mongol's only superior in lands.
They were the civilization to "end" Kublai Khan's reign of power, that's no small feat would be about.
Well, Majapahit was mostly comprised of tributaries kept in line by the Majapahit army. I don't think they were really all that commercial. More takers than traders.
But, if we're going to have Brazil be the quintessential great artist civilization, then we can certainly take liberties with Majapahit.
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UB's : Candi (actually it just ordinary temple if u guys want to know, just like a Buddhist temple except we have exotic touch add inside) so + tourist attraction meanwhile generate faith + gold if possibly
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I don't think any UA atm, idk why but in history i found out our military damn sucks. In history we fought dutch muskets with bamboo spearman gosh.... epic fail, leads to 350 years of colonization. (we should've invest more in military tech)
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As for "Kris", it's just an artifact. It's a dagger imbued with magic incantation, even now some locals still believe there's a power so idk how to put this into CIV gameplay maybe firaxis could add magic strength or smthn lol...
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Well, Majapahit was mostly comprised of tributaries kept in line by the Majapahit army. I don't think they were really all that commercial. More takers than traders.
But, if we're going to have Brazil be the quintessential great artist civilization, then we can certainly take liberties with Majapahit.
Wasn't that more of a trade route for the East India Company who took control of the area? I mean, Majapahit wasn't sending cargo ships along that route back to Europe.Technically, they are also a commercial civ.. Malacca strait is a nasty money generator for them.., and they are monopolizing the spice islands..
Wasn't that more of a trade route for the East India Company who took control of the area? I mean, Majapahit wasn't sending cargo ships along that route back to Europe.
Technically, they are also a commercial civ.. Malacca strait is a nasty money generator for them.., and they are monopolizing the spice islands..
Btw about Kris, yeah it's a weapon in past but in modern day it's more like artifact to display on living room.
Kind of an off-kilter take on Indonesia -
Leader: Gajah Madah/Hayam Wuruk (you could even do both if you wanted - Hayam Wuruk is lounging on his throne in the back with Gajah Madah at the forefront interacting with the player).
I'm pretty sure Firaxis is going to put a Female Civ leader... It's not like they are going to put 9 heavily bearded male leader for all 9 Civs ....
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Anyway it seems you researched pretty well on our history, glad to have someone interest on that.
Btw about Kris, yeah it's a weapon in past but in modern day it's more like artifact to display on living room.
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Right, the selfsame Muslims that eventually brought down Majapahit were the ones who had the biggest hand in trade. Give them the trade-route UA.
Don't get me wrong, I'm not saying Majapahit didn't have maritime trade, just as I'm sure Brazil had their share of great artists. I'm just not getting the sense (yet) that it was so definitive that it should be the basis of their UA. I think an ability that has to do with demanding tribute from CS's hews closer to their core, even if that mechanic is no longer the new kid on the block.
After G&K came out, most ideas for new civ's after that had to do with religion. Why? Because that civilization had religion (as, of course, they pretty much all did), and religion was a shiny new toy everyone wanted to play with. Similar thing here. Every civ has some kind of commerce.
Having said that, I wouldn't really think it that big of a deal if maritime trade bonuses was what they wound up with.
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UA: Unity in Diversity
Cities benefit from the pantheon beliefs of all religions in the city. +2 culture for each religion present in a city. Sea trade routes spread religions faster to your cities.
That means if a city has three religions present - one that took Fertility Rites, one that took Messenger of the Gods, and one that took Oral Tradition - that would mean the city gets +10% growth rate, +1 culture on all plantations within the city, and +2 science if connected to the capital with a trade route. Even if a religion only has a single follower within a city, that religion's pantheon belief is applied to the city. That city only gains access to the follower beliefs of the majority religion in the city.
UU: Jong Ship*
A Cargo Ship replacement, the Jong Ship gets +25% gold from sea trade routes and can defend itself, though of course it can't attack.
*because it seems the Cargo Ship will upgrade visually in later eras, perhaps give a more generic name like Spice Ship?
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