BeardedLeftie68
Chieftain
- Joined
- Mar 6, 2014
- Messages
- 5
Hey all,
Is there anyway of knowing how to calculate turns on quick speed into their standard equivalents?
I understand there is a 25% (?) reduction in build time but how does this map out in comparison to standard speed?
Example I want all my cities up and running by turn 100 with NC going before turn 110.. How does that equate on quick speed....?
I just started playing multipayer with a mate and I feel lost apart from the odd historical reference
Is there anyway of knowing how to calculate turns on quick speed into their standard equivalents?
I understand there is a 25% (?) reduction in build time but how does this map out in comparison to standard speed?
Example I want all my cities up and running by turn 100 with NC going before turn 110.. How does that equate on quick speed....?
I just started playing multipayer with a mate and I feel lost apart from the odd historical reference