Does it mean it not et in? Would be fine if u increase revision number.
which version are these changes in, please? (or are they in a released version yet?)
i was about to reply and say, "i was able to get the wonders to not crash on the video by...." but it looks like you already got there!
hi.
when is a new version is to go out?
and will it include dales work?
All that changes i mentioned before
http://forums.civfanatics.com/showpost.php?p=5140586&postcount=184 would be in next patch (will be published this week sunday).
- I also corected playing movies for a-bomb and h-bomb test sites
- moved a-bomb and h-bomb test sites from national wonders buildings to projects and now it needs much efforts to build WMD
- to build a-bomb project you'll need to build 4 projects before (Isotope Manufacturing Plant, Induction Accelerator, Nuclear Reactor, Heavy Water Manufacturing Plant).
- to build h-bomb project you'll need A-Bomb Project complited and other project Tritium exctraction plant.
- to build "nukes" you'll need now A-Bomb Project
- to build nuclear silos wich are used for ICBM with A warhead and H warhead, you require now H-Bomb Project complited
- Building all that wmd projects doesn't make that all nations could build nukes - all nations should have own atomic program complited - without it you or ai can't build nukes
- Building Bomb shelter doesn't require A-Bomb project complited anymore
- Nuclear Plant require now fusion bomb technology (i was wondering if not throw away it completly (mid 50's technology), but i left it.
- You cannot build now all wonders that was build before WW2 - so Colosseum will stand builded in Rome, if for example scenario will be on Pacific - you still won't be able to build colosseum. I changed it that you can place this building in world builder, but it can't be builded during game play on the map.
I hope we would have dale's missiles modcomp incomporated - so all tactical nukes and conventional missiles finally will work well. PeteT incomporated Dale's Range Bombardment and modified it a lot.
I hope till sunday we'll be able to fix many other things
mmm...
does the mod requires to be under the folder of ww2 1939 specificley?
cause i changed the flder,
i know how to hanlde mods..(hint..visa mod...)
so i think it must be due to my installation of the mod,
anyway,
it a really beutyfull mod,
alot of the units are uniqe to the mod,
lovley work.
The program wich installs it it makes bugs when you choose browse
If you still have problems check
http://forums.civfanatics.com/showpost.php?p=5109456&postcount=1
and try this
IMPORTANT INFORMATION FOR USERS THAT HAVE INSTALLED IN OTHER FOLDER.
If you've done everything ok you should have this tree:
........\Warlords\Mods\WW2 1939\Assets\
you can try to double click on sceanrio and see what'll happend
I'm glad to hear that our mod is beautiful
especially from one of the creator of ViSa - wich is my favoured modpack - i love to play this - since i started play VisA - vanilla and warlords doesn't exist for me much longer