Hey all, I'm in the middle of my first BNW game. Really fun, enjoying the heck out it. It's going slowly, as I'm a huge/marathon kinda player; I haven't yet unlocked Archaeology, but I'm looking ahead and I have some questions about art vs. artifacts.
1. Many of the Great Works buildings have slots for art or artifacts. Is there any disadvantage to relying heavily, or even exclusively, on one kind of Work versus the other? Say, populating all such buildings with artifacts instead of art, or vice-versa? I'm aware of course of the theme bonuses, but I don't yet know the nuances of the available themes. Do some of the bonuses require mixtures of forms, like art and artifacts together, or can the themes be satisfied by all of one or the other? (Provided the other criteria are satisfied, of course, re: eras and civilizations and all that.)
2. When Archaeology becomes available and antiquity sites are generated, just how numerous are the sites? Does the game create a multitude of them, so that they're pretty much in everyone's backyards, or are they rare and hard to find? (I know that they are located where ancient battles and settlements used to be, but I'm guessing only 1 out of every X such locations result in antiquity sites. I guess I'm asking what the value of that X is, roughly.)
These questions kind of dovetail, and you can probably see what I'm getting at. If themes can be achieved by artifacts alone, AND if artifacts are plentiful on the ground, it seems a shame to use Great Artists to generate great works of art when they can be used for golden ages instead.
Any insights here? Thanks!
1. Many of the Great Works buildings have slots for art or artifacts. Is there any disadvantage to relying heavily, or even exclusively, on one kind of Work versus the other? Say, populating all such buildings with artifacts instead of art, or vice-versa? I'm aware of course of the theme bonuses, but I don't yet know the nuances of the available themes. Do some of the bonuses require mixtures of forms, like art and artifacts together, or can the themes be satisfied by all of one or the other? (Provided the other criteria are satisfied, of course, re: eras and civilizations and all that.)
2. When Archaeology becomes available and antiquity sites are generated, just how numerous are the sites? Does the game create a multitude of them, so that they're pretty much in everyone's backyards, or are they rare and hard to find? (I know that they are located where ancient battles and settlements used to be, but I'm guessing only 1 out of every X such locations result in antiquity sites. I guess I'm asking what the value of that X is, roughly.)
These questions kind of dovetail, and you can probably see what I'm getting at. If themes can be achieved by artifacts alone, AND if artifacts are plentiful on the ground, it seems a shame to use Great Artists to generate great works of art when they can be used for golden ages instead.
Any insights here? Thanks!