| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Chieftain
Join Date: Jul 2004
Posts: 16
|
Mods appearing not to work
Hi
I just got G&K and up to now i've never used any mods with Civ 5. I downloaded two mods through the Steam workshop - InfoAddict and the RED regiments mod. They show up in the in-game Mod menu as installed and active (green tick box highlighted), however they don't appear to have affected the brand new game I started. My units still appear to be their regular giant sizes, and there's meant to be an InfoAddict option on the info scroll underneath the turn indicator, but there's nothing new there. Any idea whats going on? |
|
|
|
|
|
#2 |
|
Chieftain
Join Date: Aug 2006
Location: Manchester, England
Posts: 44
|
Mine is the same, I've tried adding about 20 mods but the only 1 that works is adding a new wonder to the game, none of the others work.
I've tried deleting cache, verifying game files but nothing works. |
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|