If we want a shot at desert folklore and liberty-Petra, we'll need to get early culture and faith. I move for Monument-Scout-Shrine-(Gran or Settler) with Pots->AH and Liberty->Settler branch.
Sounds like a good plan. Getting the Scout first instead of a Monument might help us with the faith though if we have Religious city states close, but the Monument first is probably a more stable long-term plan.
I was kindof expecting everyone to chip in with a start or two
Well, if you want some more starts: I rolled another one with different settings. Instead of Random map I went with Shuffle map, which randomizes pretty much
everything (I think this was the map type in our Dido game). Other than that I also checked Disable Start Bias for even more randomness. Standard map size and speed.
Let me present to you: Arctic Egypt with lots of salt (and some Marble and Gems not too far away)!
I tried limiting the number of DLCs to the two EPs but I found that without all civilization dlcs enabled the mod wouldn't give me any civ specific decisions.
So this start requires G&K+BNW
and the civilization dlcs, but none of the map or wonder dlcs.
Now I'm torn between this start and the Portugal one. Should we stick to our choice or would you rather play this Egypt one?
By the way, remember that when you save the game with mods they end up in the ModdedSaves folder rather than the usual Saves folder.