strategyonly
C2C Supreme Commander
There's a thread on this in the tips and tricks section.
Is it over a paragraph long? I cant read anything after that, ADHD, i get confused, sorry . .and of course
Just place the post here thx . .
There's a thread on this in the tips and tricks section.
Is it over a paragraph long? I cant read anything after that, ADHD, i get confused, sorry . .and of course
Just place the post here thx . .
Did someone change the times of the Great General's experience times? Meaning it now is taking alot longer for some reason to get a Great General/Hunter?, I used to have at least 5-6 GG in the Ancient era now i can barely get 2 by the Classical era, no matter how many fight i have with civs/animals?? Just askin"
Did someone change the times of the Great General's experience times? Meaning it now is taking alot longer for some reason to get a Great General/Hunter?, I used to have at least 5-6 GG in the Ancient era now i can barely get 2 by the Classical era, no matter how many fights i have with civs/animals?? Just askin"
I wonder if some of the split NPC groups are awarding xp towards generals as they should when defeated.
I mean it's possible you aren't getting gg pts from non-barbarian NPC groups perhaps. Look at how many total gg pts you have before and after a battle and take note if any non-barbarian NPC team units are awarding gg pts during a battle.Meaning? I just see the number of experience points being too high now for some reason? I can fight over 400 battles and still not get a GG?? Meaning IMPO it is higher than it used to be, or am i off again??
I mean it's possible you aren't getting gg pts from non-barbarian NPC groups perhaps. Look at how many total gg pts you have before and after a battle and take note if any non-barbarian NPC team units are awarding gg pts during a battle.
OK was checking it each time, and they ARE getting 1 attack experience per attack, and for the right area, ie GG/GH.. but i just started another new game, and am only getting 1 GG per era?
too many hits required from the looks of it for some reason now?? i am perplexed??
Actually something has changed. The XML says how many exp you should get when you defeat a unit. There is one number for when you attack and another for when they initiate the attack. The latter is usually half the former. This exp is also used to give points towards the GH/GG. It is also modified by the level of exp your unit has. This means you should be getting 2 points for an attack and one point for a victory when you are attacked.
Actually something has changed. The XML says how many exp you should get when you defeat a unit. There is one number for when you attack and another for when they initiate the attack. The latter is usually half the former. This exp is also used to give points towards the GH/GG. It is also modified by the level of exp your unit has. This means you should be getting 2 points for an attack and one point for a victory when you are attacked.
Ok so that's true but what changed?
Help! I can't find the thread or post with the Dreamtime stuff. I have some comments and suggestions I want to post. Any one know where it is?
As far as I can see nothing has changed except the split.
@ Dancing Hoskuld
Kornifere put the alpha up in the Aquatic Cities thread (for some reason), http://forums.civfanatics.com/showthread.php?p=14252320
If you were still looking for that.
Yeah i looked at the v36 standard, and nothing really changed in that area, at least in the XML, dont know about dll. ..
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F:\Games\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Assets\Modules\Custom_Cults\Fertility\Fertility_CIV4CorporationInfo.xml:0,0: No validation occurred.
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F:\Games\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Assets\Modules\Custom_Cults\Fertility\Fertility_CIV4UnitClassInfos.xml:1980,44: The following text is not allowed in this context: '/'.
F:\Games\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Assets\Modules\Custom_Cults\Fertility\Fertility_CIV4UnitClassInfos.xml:0,0: No validation occurred.
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F:\Games\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Caveman2Cosmos\Assets\Modules\Custom_Cults\Fertility\Fertility_CIV4UnitInfos.xml:1980,44: The following text is not allowed in this context: '/'.
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