When a civ gets huge it has a snowball effect and it makes it so that it is almost impossible for anyone else to beat them. Corruption helps, kinda, but it is really not working the way that it realistically should. I think we can make it more realistic and reduce the snowball effect by making units and buildings cost more the larger you are. This will greatly help civs which have been reduced to 1 or 2 cities and gives them a better chance to rebound because things for them will be much cheaper. I think also tech research should be less expensive for small civs. Look at it this way: you not only have to discover a tech, you also have to integrate it into your empire and the larger your empire is the more expensive new technologies should be to implement.
What do you guys think? Shall we put an end to the snowball effect that huge empires have? Shall we make large empires crumble as they realistically should when they get too large? Or should we keep things as they are now...
What do you guys think? Shall we put an end to the snowball effect that huge empires have? Shall we make large empires crumble as they realistically should when they get too large? Or should we keep things as they are now...