the343danny
Emperor
Actually, the patch *HAS* made the game worse.
Yes, it is no longer easy to conquer the cities of a braindead AI and this a good thing.
But: this was not achieved by making the AI considerably more intelligent. Actually, I found it to be almost as bad as before. Still I got attacked by lonely archers, being an easy prey for each of my units, except workers...
Lifting the difficulty was achieved by different changes which require you to spend more time in defensive buildings, making it harder to get money by trading and building blocks of nations.
Strange enough, people were complaining about this blockbuilding due to Civ4's religion. Now, out of a sudden, when you do the same by DoF's, everything is fine? C'mon...
Furthermore, as with the last patch, new errors were implemented.
With patch 0.62, we've got a city governor which lets cities starve. Wth?
Now we've got trades which mystically are ended after one turn; we experience that the road to our allied city state doesn't have any benefit anymore.
What the heck are these guys doing?
Please stop acting like your words are the only truth. Maybe you dont realize that your opinion that we need more production is just an opinion? You can just get a mod that buffs mines at a certain tech level if you want higher production. I like the lower production, because one thing that wrecked the late game Civ 4 was that you start getting all units coming out in 1 turn and buildings in several turns, and most of your time is spent moving those units around and selecting what to build next. Tile purchase was created for a reason, so use it to purchase hill tiles.
I dont see why you think starving cities is all that bad. Sometimes I do it too so something comes out faster or to stop my civ from going unhappy. Besides I manage my own city tiles.
Declaration of friendship is an act of diplomacy, while religion is not, but acts as the most significant diplomatic force. I dont want religion dominating my diplomacy, but I'm fine with diplomatic treaties dominating diplomacy. Makes sense, no?