Koolhan
Chieftain
Does anyone know if it's a bug or WAD that a captured GP from another religion stays as that other religion?
It was a surprise to me after I moved an enemy GP that I had captured all the way to a city and unfortunately didn't read the text on the conversion where it said they would become Islam instead of my own religion(Sikhism). I had two other GPs running around that were my own, and they all look the same.
Boy was that a let-down. I guess in a way it makes sense? But, why not just have the unit killed or give some other bonus. Really doesn't make sense to me as a game play element, or am I missing something here in terms of usefulness?
I ended up just disbanding the poor guy.
It was a surprise to me after I moved an enemy GP that I had captured all the way to a city and unfortunately didn't read the text on the conversion where it said they would become Islam instead of my own religion(Sikhism). I had two other GPs running around that were my own, and they all look the same.
Boy was that a let-down. I guess in a way it makes sense? But, why not just have the unit killed or give some other bonus. Really doesn't make sense to me as a game play element, or am I missing something here in terms of usefulness?
I ended up just disbanding the poor guy.