Free Ancient starting techs for everyone

isnorden

Amnesiac Modder
Joined
Jul 6, 2012
Messages
608
Location
Madison, Wisconsin, USA
After seeing this same basic idea in some historical scenarios and modpacks, I thought it might be good to make the "free starting techs for every civ" rule into a standalone mod. I'd permit only ONE bonus technology to each civilization; that one could come ONLY from the Ancient list, but it would reflect something that particular culture had developed (or excelled in) in the real world. For instance--

  • Aztec, Maya: Calendar for both.
  • Babylon, China, Egypt, Greece: Construction, Writing, or Mathematics would look good for all four; which would you choose for each?
  • Celts, Iroquois: Trapping for both.
  • Denmark, Polynesia: Sailing for both.
  • England: Archery.
  • Inca: Masonry or Construction.
  • Rome: Writing.


My aim is to give the Ancient Era a little cultural flavor, and make the early game easier without turning any one civ into an unstoppable powerhouse. Any suggestions for the civs I didn't list...or corrections for the ones I did? Please post them here!
 
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