I have two questions here, these are for the people who know the insides of the game well.
1. Where can I find the values which affect the difficulty modifiers for the AI? I want to see how the AI plays a game on normal with no boosts at all (even with the player).
2. What triggers the spawning of barbarians at camps? I notice that there will be a tendency to "emergency spawn" a barbarian when the barbarian in the camp is taken below 50% HP, even if a barbarian just spawned next to it the previous turn.
1. Where can I find the values which affect the difficulty modifiers for the AI? I want to see how the AI plays a game on normal with no boosts at all (even with the player).
2. What triggers the spawning of barbarians at camps? I notice that there will be a tendency to "emergency spawn" a barbarian when the barbarian in the camp is taken below 50% HP, even if a barbarian just spawned next to it the previous turn.