Please keep in mind that this is talking about BNW, not Vanilla.
I haven't played Vanilla in awhile, but if I remember correctly, artillery were a lot stronger in comparison to other units in Vanilla. In fact, I think all siege units were. If I'm not mistaken, siege units in the DLC had their ranged combat reduced, but to compensate they were given higher combat bonuses vs cities (correct me if I'm wrong.)
Anyways, I'm talking about the DLC. Let's say you're using Artillery for purely non-siege purposes, basically as ranged units. You're only attacking units with them. Do you still think that their 3 range and direct fire make them a force to be reckoned with?
I haven't played Vanilla in awhile, but if I remember correctly, artillery were a lot stronger in comparison to other units in Vanilla. In fact, I think all siege units were. If I'm not mistaken, siege units in the DLC had their ranged combat reduced, but to compensate they were given higher combat bonuses vs cities (correct me if I'm wrong.)
Anyways, I'm talking about the DLC. Let's say you're using Artillery for purely non-siege purposes, basically as ranged units. You're only attacking units with them. Do you still think that their 3 range and direct fire make them a force to be reckoned with?