Minor Annoyance
Deity
I like the hex grid system better than the squares, but I'm supprised that Civ V actually used a grid system at all. I would have expected them to move to a more open and free feeling topographic map (more like Total war), where unit's have a zone of influence based on tech, scouting, etc.
I remember once Sid saying that as much as being a turn based game is a key feature of Civilization, he said it being a tile based game maybe more it's defining quality. So he's attached to the tile format.