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Enhanced User Interface v1.29i

Hi, I haven't had much experience with the mod yet (seems to be working though) but I just wanted to point out the install instructions for Linux are missing the directory path for the txt file and the path for the DLC seems to be out of date.

In my case I had to place the DLC in a different directory than where the instructions say it MUST go :
~/.steam/steam/steamapps/common/Sid Meier's Civilization V/steamassets/assets/dlc

And eui_text_en_us.xml in :
~/.local/share/Aspyr/Sid Meier's Civilization 5/Text
 
1.0.3.279
I have every expansion/DLC.
I am playing on the PC.

Hovering over the faith yield gives me this error in EUI 1.28.
There is no LUA.log because this is the error message.
 
Game Version: 1.0.3.279
Expansions: Humble Bundle Ultimate: G&K, BNW, Mongols, Conquest of the New World Deluxe scenario
I play PC

The problem I have is, from what I've been looking at, is that certain .dds files can't load, in particular unitflagatlaswhite32_dlc_d.dds, which for some reason causes my game to reload every multiplayer turn. Did I mention I'm playing multiplayer? Anyway, also when I enter the game selection screen, EUI looks for DLC I don't own, and still implements the civs even without any of the assets needed.

The images are below, in the attached pictures. This does not show the constant reloading of the game, applying to both me and my friend, in a multiplayer game. Something about unitflagatlasWhite32_DLC_D.dds, which made the background on Portugal and Zulu's banner and icon be shown as dark blue and purple, respectively, instead of white and beige. Speaking of strange .dds files, here's a list of errors I've gotten.

Spoiler :
UnitPortraits64_Denmark.dds
CivSymbolsColor64_DLC_04.dds
LeaderPortraits128_DLC_04.dds
UnitPortraits64_Polynesia.dds
TerrainIcons64_DLC_03.dds
CivSymbolsColor64_DLC_303.dds
LeaderPortraits128_DLC_Polynesia.dds
UnitPortraitsAncientMedieval64_DLC_D.dds
BuildingAtlas64_DLC_D.dds
CivSymbolsColor64_DLC_D.dds
LeaderPortraits128_DLC_D.dds
UnitPortraits64_DLC_Korea.dds
CivSymbolsColor64_DLC_Korea.dds
LeaderPortraits128_DLC_Korea.dds
unitflagatlaswhite32_dlc_d.dds


Isn't that great? :p

BTW, here's the lua.log



Aaaaaalso, The InfoAddict compatibility patch seems to work, but InfoAddict DLC version provides me with text in the ballpark of "InfoAddict_TXT_Key" etc. etc. Does this have to do with you, or is it a problem with InfoAddict?

EDIT: Forgot to mention, there wasn't any crashes. Just lots and lots of reloads, or redded out assets.
 

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Arynon, seems like there's something wrong with your installation.
Have you tried verifying the game cache? Also, are you sure all your owned DLC are installed? (it seems it can't find G&K and other DLC you own)

After checking your installation, try a game without IA (or any other mods) to see if the problem indeed is EUI-related.

Regarding the reloads/instability, this is an IA-thing.
You should use this fix, it'll probably solve it, it did with me (using Global Relations, a less cheaty IA-spinoff)
 
Well, darn. It turns out IA was causing the problem, which is a shame. Maybe if I buy all the DLC that's erroring out, it'll fix the problem, but turns out EUI wasn't doing anything wrong. And, sadly your fix didn't work anandus, but what removing IA fixed it. No problem with game integrity, and everything is fine. Thanks for the help though.
 
Aaaaand it turns out I've got another bug! I have no idea if it has to do with EUI, but it has to do with the interface, so I guess this is relevant.

I can't access the worker interface. I've gone through the military menu shenanigans, and nothing works. Here's the mod list:
Spoiler :

Green mods are the ones I am sure work by themselves, and don't interfere with EUI.
True Alternate Leaders (Alt)
3rd civ Component
4th civ Component
All Colonialist Legacies packs
Antiquity Site Icons Filter
Ayyubid Civilization
Barbarians - Unlimited EXP
Caral - Norte Chico
Champa Civ
Civ IV dip features
Civ Names by Policies
Civ 5 Diplomacy Values
Contextual Unit Names
Favorite Religion Randomizer
Gibraltar and Reef Optimization
Historical Religions - Complete
JFD & Pouakai's Mercenaries
Every JFD civilization I could find
Spoiler :

Archduchy of Austria
Commonwealth of Iceland
Commonwealth of Poland-Lithuania
Confederation of Switzerland
County of Flanders
Dominion of New Zealand
Duchy of Milan
Duchy of Normandy
Electorate of Saxony
Empire of Byzantium (Alexios)
Empire of Germany (Hitler)
Empire of Great Britain
Empire of Japan (Meiji)
Empire of Japan (Tojo)
Empire of Russia (Alexander I)
Empire of Russia (Nicholas II)
Empire of Russia (Peter the Great)
Empire of Sweden (Karl XII)
The Germans [sic]
Grand Duchy of Lithuania
Grand Principality of Muscow
Holy Roman Empire
Khazar Khaganate
The Kingdom of Armenia
The Kingdom of Bavaria
The Kingdom of Belgium
The Kingdom of Bohemia
The Kingdom of Egypt (Akhenaten)
The Kingdom of Egypt (Djoser)
The Kingdom of Egypt (Hatsheput)
The Kingdom of England (Henry VIII)
The Kingdom of France
The Kingdom of Francia
The Kingdom of Hungary
The Kingdom of Italy
The Kingdom of Prussia
The Kingdom of Sardinia-Piedmont
The Kingdom of Scotland
The Kingdom of the Vandals
The Kingdom of Two Sicilies
The Merchant Republic of Novgorod
The Nri Kingdom
The Papal States
The Republic of Carthage
The Republic of France
The Republic of Poland
The Russian Federation
The Soviet Union (Lenin)
The Soviet Union (Stalin)
The Turks (Mehmed II)
The United Kingdom of Great Britain and Northern Ireland
The United Kingdoms of Sweden-Norway
The United States of America (Lincoln)
The United States of America (Roosevelt)

Kievan Rus' Civ
Kongo Civ
Krazjen's Great Musicians Pack
Krakatoa Fix
Less Warmonger Hate

Mali
MC's Gallic Civ
MC's Nazca Civ
MC's Scotland Civ
Music Changer
Oman Civ
Promotions - Ancient Ruins Choice
Promotions - Expansion Pack

Quick Turns
R.E.D. Pack
R.E.D. Xtreme

Randomized City Names
Really Advanced Setup
Resource - Mint Includes Copper
Strange Religions
Submarines Ignore Borders

Sukritact's Burmese Civ
Sukritact's Chinookan Civ
Sukritact's Khmer Civ
Sukritact's Phoenician Civ
Sukritact's Sami Civ
Sukritact's Tuscan Civ
Parthia Civ by TarcisioCM
The Buccaneers Civ
The Goths
The Sioux
Unique Cultural Influence
Units - Airship and Land Ironclad
Units - Starting Scout
War - Less Damaged Captured Cities



Hooooo boy, ain't that a lot! Now, I'm pretty sure the civilizations are causing the problem, And I have a sneaking suspicion it may be True Alternate Leaders, as that edits the EUI already in the DLC folder. As always, the images are in the extensions folder, and the lua.log is below this paragraph.

Here's ya lua.log
 

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Aaaaand it turns out I've got another bug! I have no idea if it has to do with EUI, but it has to do with the interface, so I guess this is relevant.

I can't access the worker interface. I've gone through the military menu shenanigans, and nothing works. Here's the mod list:
Spoiler :

Green mods are the ones I am sure work by themselves, and don't interfere with EUI.
True Alternate Leaders (Alt)
3rd civ Component
4th civ Component
All Colonialist Legacies packs
Antiquity Site Icons Filter
Ayyubid Civilization
Barbarians - Unlimited EXP
Caral - Norte Chico
Champa Civ
Civ IV dip features
Civ Names by Policies
Civ 5 Diplomacy Values
Contextual Unit Names
Favorite Religion Randomizer
Gibraltar and Reef Optimization
Historical Religions - Complete
JFD & Pouakai's Mercenaries
Every JFD civilization I could find
Spoiler :

Archduchy of Austria
Commonwealth of Iceland
Commonwealth of Poland-Lithuania
Confederation of Switzerland
County of Flanders
Dominion of New Zealand
Duchy of Milan
Duchy of Normandy
Electorate of Saxony
Empire of Byzantium (Alexios)
Empire of Germany (Hitler)
Empire of Great Britain
Empire of Japan (Meiji)
Empire of Japan (Tojo)
Empire of Russia (Alexander I)
Empire of Russia (Nicholas II)
Empire of Russia (Peter the Great)
Empire of Sweden (Karl XII)
The Germans [sic]
Grand Duchy of Lithuania
Grand Principality of Muscow
Holy Roman Empire
Khazar Khaganate
The Kingdom of Armenia
The Kingdom of Bavaria
The Kingdom of Belgium
The Kingdom of Bohemia
The Kingdom of Egypt (Akhenaten)
The Kingdom of Egypt (Djoser)
The Kingdom of Egypt (Hatsheput)
The Kingdom of England (Henry VIII)
The Kingdom of France
The Kingdom of Francia
The Kingdom of Hungary
The Kingdom of Italy
The Kingdom of Prussia
The Kingdom of Sardinia-Piedmont
The Kingdom of Scotland
The Kingdom of the Vandals
The Kingdom of Two Sicilies
The Merchant Republic of Novgorod
The Nri Kingdom
The Papal States
The Republic of Carthage
The Republic of France
The Republic of Poland
The Russian Federation
The Soviet Union (Lenin)
The Soviet Union (Stalin)
The Turks (Mehmed II)
The United Kingdom of Great Britain and Northern Ireland
The United Kingdoms of Sweden-Norway
The United States of America (Lincoln)
The United States of America (Roosevelt)

Kievan Rus' Civ
Kongo Civ
Krazjen's Great Musicians Pack
Krakatoa Fix
Less Warmonger Hate

Mali
MC's Gallic Civ
MC's Nazca Civ
MC's Scotland Civ
Music Changer
Oman Civ
Promotions - Ancient Ruins Choice
Promotions - Expansion Pack

Quick Turns
R.E.D. Pack
R.E.D. Xtreme

Randomized City Names
Really Advanced Setup
Resource - Mint Includes Copper
Strange Religions
Submarines Ignore Borders

Sukritact's Burmese Civ
Sukritact's Chinookan Civ
Sukritact's Khmer Civ
Sukritact's Phoenician Civ
Sukritact's Sami Civ
Sukritact's Tuscan Civ
Parthia Civ by TarcisioCM
The Buccaneers Civ
The Goths
The Sioux
Unique Cultural Influence
Units - Airship and Land Ironclad
Units - Starting Scout
War - Less Damaged Captured Cities



Hooooo boy, ain't that a lot! Now, I'm pretty sure the civilizations are causing the problem, And I have a sneaking suspicion it may be True Alternate Leaders, as that edits the EUI already in the DLC folder. As always, the images are in the extensions folder, and the lua.log is below this paragraph.

Here's ya lua.log

Australia breaks the unit panel with EUI, which will be your issue. Also, there's a version of Contexutal Unit Names that causes an issue with the EUI unit panel.

[Edit] Gah, ninja'd!
 
Whew, that was fast. Thanks!

EDIT: How do I fix the Contextual Unit Names thing?

Don't get the addon mod. That's what conflicts.
 
I wasn't quite sure where to ask about this, but figured the closest thing would be here, since it's a UI issue.

Since a recent Civ5 reinstall, I have not had any resource icons above bonus/luxury/strategic resources anymore with EUI. Is there an option I'm missing somewhere? I don't get any errors in my logs (except for some that have always been there in the database.log, even before this reinstall when it was still working) that would indicate that something is broken.
 

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I wasn't quite sure where to ask about this, but figured the closest thing would be here, since it's a UI issue.

Since a recent Civ5 reinstall, I have not had any resource icons above bonus/luxury/strategic resources anymore with EUI. Is there an option I'm missing somewhere? I don't get any errors in my logs (except for some that have always been there in the database.log, even before this reinstall when it was still working) that would indicate that something is broken.

Well, since they are off by default and you did a reinstall, is it possible you forgot you need to turn them on. It's an option from one of the buttons near the minimap.
 
Well, since they are off by default and you did a reinstall, is it possible you forgot you need to turn them on. It's an option from one of the buttons near the minimap.

Oh god, thanks, I completely forgot there were options down there! Fixed it, obviously.
 
Is there a reason I don't see what tiles are being worked when I mouse over a city like I did in 1.27? This is what I'm referring to:
https://www.youtube.com/watch?v=JkLGh052EQ0&t=5m47s

That doesn't happen to me in 1.28c. I do see what tiles are being worked when I enter the city-screen, but not on mouseover when I'm on the main map.

The latest CP beta broke this - are you using it?
 
I'm having a big problem with EUI. For some reason it's very bugged in my game. Building tooltips don't work at all and just show an error code. The city name boxes on the main map sometimes "freeze" and stop updating, meaning that they just always show the same build status (like, always 4 turns left to complete a worker, even though I'm already building something else), city size and food box. Worst of all is when the city name and box just disappear entirely. When this happens I don't even get the cross hairs to shoot at a unit if the city can shoot. I've attached a screenshot of this, which also shows that this city bug doesn't affect all cities at once, only one at a time. All these bugs persist through reloading the game as well as restarting it, deleting the cache, etc etc.



Thing is, I don't even want to use EUI anymore, with or without bugs. Technically I'm not even playing with the mod because I just start the game normally but still get EUI! At this point I've tried verifying the game cache (twice even), deleted all mods, and then when that didn't work, I reinstalled Civ5 entirely. And EUI still persists! How can I get rid of it?
 
EUI is not in ur mod folder but it is installed as a DLC.
You'll find it in your SteamApps\ directory and common\Sid Meier's Civilization V\Assets\DLC\UI_bc1 <- folder to delete.

Cheers
 
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