Where to mod spy making introduction and gather intellingence turn?

jzoker

Chieftain
Joined
Jul 17, 2014
Messages
6
i feel time for spy making introduction or gathering intellingent is too long but i dont know which xml file have this information . i want adjust it shorter , thank:D
 
Most of the base values are hard-coded in the DLL, but most have various modifiers you can "tweak"

Code:
SPY_STATE_TRAVELLING:
  1
	
SPY_STATE_SURVEILLANCE:
  3, or 1 if influential (via tourism) on the civ

SPY_STATE_GATHERING_INTEL:
  cost of most expensive tech that can be stolen
    modified by science rate of city
    modified by buildings/policies of the defending civ
    modified by policies of the spying civ
    modified by ESPIONAGE_GATHERING_INTEL_COST_PERCENT 
    modified by ESPIONAGE_GATHERING_INTEL_RATE_BASE_PERCENT
    modified by spy rank multiplied by ESPIONAGE_GATHERING_INTEL_RATE_BY_SPY_RANK_PERCENT
    modified by GameSpeeds.SpyRatePercent

SPY_STATE_RIG_ELECTION:
  ESPIONAGE_TURNS_BETWEEN_CITY_STATE_ELECTIONS
    modified by GameSpeed.MinorCivElectionFreqMod
    modified by spy rank

SPY_STATE_MAKING_INTRODUCTIONS:
  5
    modified by GameSpeed.LeaguePercent
 
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