These Coffins are both for Fun and for any place where you might need one of them in your Games.
BLack Coffin, Pine Coffin, Stone Coffin and Coffin.
Included Files:
Black Coffin, Pine Coffin, Stone Coffin and Coffin -New textures addition
Default Flcs
Fidget Flcs
Death Flcs
Airdrop Flcs
New Sounds: CoffinFidget.wav, CoffinAirdrop.wav, Coffin Death.wav
Adjusted .ini files
Large and Small Civilopedia images and units_32.pcx files
for each Unit.
Extra Default Flcs that show the Coffins in each direction if desired for some reason
but they are basically Not needed for an Immobile Unit, which is the reason I made
the animations all in the SE direction.
...These Coffins can be used as Place Holder Units for Units that Upgrade
or they can be used in part in many ways. An example is to use the Airdrop
animations to Airdrop a Horror Unit. After the Flc plays, the Unit will Replace
The Coffin and be in its default position. IF various parts of the animations are
not desired they can be removed from the animations to make what you want.
The Coffins have "SCI-FI" Death type Glow effects, ending with Fire.
The Black Coffin is more for Horror Type Units, the Pine Coffin can be used
as a Generic Coffin as desired and the Stone Coffin is more of a Sarcophagus
type Coffin. Added the "Coffin" with New Color Textures as another option.
IF you only need a Coffin without animations, you can simply use the single frame Default Flcs. Mix and Match and Use in your games as you prefer.
The Translucency and Colors are much better in game.
All Game Tested as usual
Previews: Default/Fidget, Airdrop and Death. No animated preview of the New Coffin but uses the same animations and sounds.
Added the "Coffin" with new Color Textures to the ZIP file in the Database March 3, 2010
You can Download the Zip File here
BLack Coffin, Pine Coffin, Stone Coffin and Coffin.
Included Files:
Black Coffin, Pine Coffin, Stone Coffin and Coffin -New textures addition
Default Flcs
Fidget Flcs
Death Flcs
Airdrop Flcs
New Sounds: CoffinFidget.wav, CoffinAirdrop.wav, Coffin Death.wav
Adjusted .ini files
Large and Small Civilopedia images and units_32.pcx files
for each Unit.
Extra Default Flcs that show the Coffins in each direction if desired for some reason
but they are basically Not needed for an Immobile Unit, which is the reason I made
the animations all in the SE direction.
...These Coffins can be used as Place Holder Units for Units that Upgrade
or they can be used in part in many ways. An example is to use the Airdrop
animations to Airdrop a Horror Unit. After the Flc plays, the Unit will Replace
The Coffin and be in its default position. IF various parts of the animations are
not desired they can be removed from the animations to make what you want.
The Coffins have "SCI-FI" Death type Glow effects, ending with Fire.
The Black Coffin is more for Horror Type Units, the Pine Coffin can be used
as a Generic Coffin as desired and the Stone Coffin is more of a Sarcophagus
type Coffin. Added the "Coffin" with New Color Textures as another option.
IF you only need a Coffin without animations, you can simply use the single frame Default Flcs. Mix and Match and Use in your games as you prefer.
The Translucency and Colors are much better in game.
All Game Tested as usual
Previews: Default/Fidget, Airdrop and Death. No animated preview of the New Coffin but uses the same animations and sounds.
Added the "Coffin" with new Color Textures to the ZIP file in the Database March 3, 2010
You can Download the Zip File here
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