I believe that adding an additional condition to the check in 29798 to ignore the current iteration if iI == ePlayer should be added there. Please let me know if it is a legitimate bug; if that's the case I will fix it and create a pull request.
Haven't played this game for ages. Was just seeing if a bug I mentioned long long time ago and researched about 5 years later is fixed. Seems not. So I am posting it here in the hope that it gets fixed.
http://forums.civfanatics.com/threa...ildings-on-every-cities.286006/#post-12891139
It requires a bit of effort to fix as far as I can remember... If it's already fixed, please just ignore this post. But I really couldn't find anything mentioned in the database.
Just tested, it was fixed after all. Just no mention of it. Fall further and Ashen of Erebus still suffer from it though.Yeah, that sounds like a bad bug. Did you check if it is still happening in More Naval AI? If it is happening, I can work on fixing it after I finish merging Multiple Production.
Would be nice to know how it was fixed.
I know. If you read my comment on bitbucket, I mentioned about Basium should only join team after city is given control to Basium. Maybe that's it?I don't find any changes in that area of the code at all, so I don't know how it was fixed.
Just tested, it was fixed after all. Just no mention of it. Fall further and Ashen of Erebus still suffer from it though.
Would be nice to know how it was fixed.
On a map full of wars, one of my neighbors decides they don't like my vassal, and declares war on us despite having the non-aggression pact in force for more than a couple turns.
There is an Advanced Start bug which I believe is inherited from vanilla BtS, which I somehow thought had been foxed long ago but can hardly keep myself from exploiting now.
When you purchase a unit (like a settler at least in my modmod) that has its price incremented based on how many you own, you buy the unit as a lower price than you can sel it for by deleted the unit.
The Demon's Altar building does not grant a free Scourge promotion.
After Stephanos died attacking a Sidar city, they left his Crown of Command sitting on the ground instead of scooping it up.
Letum Frigus can appear on non-arctic terrain.
Several times I've had the game unexpectedly crash for no apparent reason. Often I notice this happening a few turns after the supposedly removed fixed border resolution has passed.
Am having a crashing bug while hitting next turn on the attached savefile.
I have not playtested enough of the unaltered version of MNAI v2.7 yet to find any bugs there, but in my first game after merging it with my current (unreleased) version of MagisterModmod I am getting a repeatable crash whenever I end turn 142. I have a saved game from that turn, but would have to release an unstable version of my modmod first for you to be able to test it to track down the issue.Due to schema changes, I wont be following up on any old crashing bugs. But, if anyone gets a repeatable crash or hang with version 2.7, please post an attached savegame.
bug - summoned a water elemental with corlindale. sent it into ljosolfar territory, a treant appeared in a forest tile and my water elemental disappeared without a fight, into thin air (v 2.7)
The game soft-locks at the end of the turn.
https://mega.nz/#!vMkXjb4K!abMEVo53Keer0kfL14Uqf_W3p2S7jR1cLA_miQvHnpc