I do hope teams are not reloading saves or changing civics outside the active players turn. My understanding is the only player who makes any changes to the live game is the active player. If you change civics on the live game you would have to live with those changes and wait 5 turns to change them again. The non active players should only be viewing the save game. This is why pause mode is quite useful as it stops you changing anything beyond viewing save.
This actually has further implications. E.g. You wouldn't reload a save because a combat went the wrong way. You also don't let every team player try the save to attack a city and pick the most successful attack on the live save. Crazy!
Any tinkering or testing should be done on a test game created from what you know of the map.
I would hope AlanH will be looking at all the saves to check number of sessions played to ensure no team is abusing the rules.
This actually has further implications. E.g. You wouldn't reload a save because a combat went the wrong way. You also don't let every team player try the save to attack a city and pick the most successful attack on the live save. Crazy!
Any tinkering or testing should be done on a test game created from what you know of the map.
I would hope AlanH will be looking at all the saves to check number of sessions played to ensure no team is abusing the rules.