Giaur
War Dancer
Should upgrading be cheaper? Vote and hope the creators will do something about that.
P.S. Wrong Forum, forgive me :/
P.S. Wrong Forum, forgive me :/
What exactly are the AI discounts, by the way? Does anybody know the percentage?
Regardless, if the computer didn't get those bonuses though, the human players would simply walk all over them. Attacking cities defended by Archers in the medieval age is trivial, just as attacking Longbows in the industrial age makes for a cakewalk. The discounts are what make the AI even semi-competitive with the human in as the game progresses.
I agree with that; it's better now this way than doing what he mentions above repeatedly as in previous versions (which isn't entertaining for quite as long as one might suspect ). I feel the costs are reasonably balanced IMHO, and agree with the AI getting a discount as well personally.
(Settler - Deity (and as below it is the percent they pay, not the discount, of course))
iAIUnitUpgradePercent 45 40 35 30 25 20 15 10 5
(handily in excel format (extracted from XML file) located here.)
You need to remember, that on deity AI payes 5% of human upgrade price on top of it 60% discont on building units.
So, on deity AI pays only 2% upgrade price human does for the same unit.
Then again, a human would never waste money upgrading the same unit 4 times.
Should upgrading be cheaper?
Yes, especially when you consider how often an elite unit with +90% chances of winning an encounter die.
I don't like disbanding units but its not usually economic to upgrade them. Although sometimes vetrans are the only way to capture a city without huge losses
I don't like disbanding units but its not usually economic to upgrade them. Although sometimes vetrans are the only way to capture a city without huge losses
I seem to recall that in earlier versions of CIV there was a small bonus in from disbanding units