CornPlanter
Emperor
I made dummy techs for certain civs or civ groups and several resources which are revealed by those dummy techs. That means each civ has it's unique resource which in turn is used as a prerequisite for unique buildings, etc. There is only one instance of each unique resource, placed right under the capital city.
In practice this works well... most of the time. But sometimes it goes really weird. E.g. I am able to see strategic resource "zulu" in my cities strategic resource boxes. But I play for Iroquois. It's not only that I have no tech "Zulu" which reveals resource "Zulu" - there is not a single instance of that resource in my continent. There is only one zulu resource on the whole map, directly under the Zimbabwe.
Next time it was even more confusing. I estabilished an embassy in Rome which is obviously the capital of Romans and not at all the capital of Arabians. And what I noticed was that Romans were building Kaaba: wonder which requires resource "arabians", which in turn requires dummy tech "arabians". Ofcourse only arabians have that dummy tech. There were no arabians in that game. Moreover, at the moment arabian starting location was occupied by Egypt, so it's not the case that romans somehow managed to reveal ancient arabian secret of resource "arabians" they had no tech to see resource and even if they had, they had no connection to the resource.
And sometimes I can see a resource I'm not supposed to see only for a few turns. Then it disappears as mysteriously as it appeared.
P.S. No, I don't smoke anything while playing, nor before playing
So far I don't know the system when exactly it works and when it doesn't. Anyone?
In practice this works well... most of the time. But sometimes it goes really weird. E.g. I am able to see strategic resource "zulu" in my cities strategic resource boxes. But I play for Iroquois. It's not only that I have no tech "Zulu" which reveals resource "Zulu" - there is not a single instance of that resource in my continent. There is only one zulu resource on the whole map, directly under the Zimbabwe.
Next time it was even more confusing. I estabilished an embassy in Rome which is obviously the capital of Romans and not at all the capital of Arabians. And what I noticed was that Romans were building Kaaba: wonder which requires resource "arabians", which in turn requires dummy tech "arabians". Ofcourse only arabians have that dummy tech. There were no arabians in that game. Moreover, at the moment arabian starting location was occupied by Egypt, so it's not the case that romans somehow managed to reveal ancient arabian secret of resource "arabians" they had no tech to see resource and even if they had, they had no connection to the resource.
And sometimes I can see a resource I'm not supposed to see only for a few turns. Then it disappears as mysteriously as it appeared.
P.S. No, I don't smoke anything while playing, nor before playing
So far I don't know the system when exactly it works and when it doesn't. Anyone?