I summarize the
concept, as I understand it:
Rebuild of Breeding Horses
1. Natives will still use Building instead of Plot-Breeding, because they cannot build Improvements. (I would leave it as it is.)
2. For Europeans and Kings, City Buildings for horse production are removed, because they won't be needed anymore.
3. For Europeans and Kings, Profession Rancher will become a
"Plot"-Profession requiring horses to be stored in City.
(So we wil have 2 Horse-Professions: One in Building for Natives and one on Plot for Europeans and Kings.)
3. Breeding of horses on plot will be calculated
by percent of existing horses with min and max values.
4. Specialist "Experienced Rancher" and all other units
stay as they are.
(Considering Boni and Mail on Horse Production.)
5. You can build an Improvement "Horse Ranch" on terrains Plains, Grassland and Savannah.
(Without Improvement, there is no horse production on plot.)
6. There will be a Bonus Horses which will give also give increase (maybe 100%) on horse production.
It will be generated on Plains, Grassland and Savannah (only flatlands).
7. River will give another percentual increase (maybe 50%).
8. All important factors can be balanced in XML.
@Team:
Agree ?