This thread is really fun...
I have a PhD in chemistry, but if only our biochemistry lectures would have been as interesting as this dopamin discussion here, sigh.
And now we end up discussing scientific reasoning in general, wow.
But back to Civ 5: I tried to like for 2 days and nearly fell asleep while playing it.
I hate 1upt, because the only thing a had to in each round was moving around my few units in cleverly organized pathways to avoid them from getting stuck somewhere (is that the "Strategy" in the game?). Even after 100 rounds I hadn't met any other civilizations unit.
And I strongly agree with the OPs impression: There was no feeling of reward for building a city next to special resource (because the difference in productivity to normal tiles is marginal), There was no sense of urgency to build more cities, because no other civilization tried to occupy the land on my continent. There was no feeling of reward for cultural growth, because you can simply buy a tile if you need one, etc....
So now I am back to Civ IV, playing it happily. I find it interesting that the Civ IV UI still looks modern to me, even after having played Civ V.
I will try the new game again after the next large patch and with the Mac version. I hope they implement patches for both Windows and Mac at the same time??
Greetings from freezing cold Berlin
I have a PhD in chemistry, but if only our biochemistry lectures would have been as interesting as this dopamin discussion here, sigh.
And now we end up discussing scientific reasoning in general, wow.
But back to Civ 5: I tried to like for 2 days and nearly fell asleep while playing it.
I hate 1upt, because the only thing a had to in each round was moving around my few units in cleverly organized pathways to avoid them from getting stuck somewhere (is that the "Strategy" in the game?). Even after 100 rounds I hadn't met any other civilizations unit.
And I strongly agree with the OPs impression: There was no feeling of reward for building a city next to special resource (because the difference in productivity to normal tiles is marginal), There was no sense of urgency to build more cities, because no other civilization tried to occupy the land on my continent. There was no feeling of reward for cultural growth, because you can simply buy a tile if you need one, etc....
So now I am back to Civ IV, playing it happily. I find it interesting that the Civ IV UI still looks modern to me, even after having played Civ V.
I will try the new game again after the next large patch and with the Mac version. I hope they implement patches for both Windows and Mac at the same time??
Greetings from freezing cold Berlin