whyidie
Emperor
- Joined
- Dec 10, 2003
- Messages
- 1,187
That's actually a very good idea which fits well to this kind of combat system. The larger the army, the more supplies it would need. Enemy units could try to impede the supply lines, this would be another way to prevent armies from getting too powerful relative to single units and smaller armies.
We should get together and design Civ 6!
Please no! What happened to making combat less of the focus ? I like the stance you took on the "Total War" style minimap for combat. The best (maybe the only) argument for not using it I've heard to date.
Supply lines tip the scales towards combat. Add in transport ships and I'd feel like the CEO of UPS (logistics) not an Empire builder. Maybe not even the CEO at that point....a lousy middle manager.
The former Civ 5 guy who is doing a Kickstarter game is going down that path. Join him in designing his game, just not Civ 6 <-----Said jokingly