SHaW1986
Prince
ark of the covenant; capable of destroying any unit but lacking in defense. can only build one.
Sorry, the bible isnt a historical document any more than the odyssey is.
Hebrews (Hebrew: עברים or עבריים, Tiberian ʿIḇrîm, ʿIḇriyyîm; Modern Hebrew ʿIvrim, ʿIvriyyim) is an ethnonym used in the Hebrew Bible. It is mostly taken as synonymous with Israelites, especially in the pre-monarchic period when they were still nomadic, but in some instances it may also be used in a wider sense, referring to the Semitic nomads known to the Egyptians as Habiru or Shasu during the Egyptian Empire on the eve of the Bronze Age collapse.
By the Roman era, Greek Hebraios could refer to the Jews in general, but more specifically to the Jews living in Judea. In Early Christianity, the Greek term refers to Jewish Christians, as opposed to the gentile Christians (Acts 6:1).[1]
While it is correct that the Judah and Israeli kingdoms were, for the most part, insignificant military wise and shortlived, the hebrews had disproportional and lasting cultural effect on the area, and later the modern world. The hebrew temple was somewhat known at the time (though I don't know if it was the most impressive), and eventually the bible became a very very influential book.
I don't agree with the statement above. There's plenty of evidence to the contrary. But, one of the things I always liked about Civilization is that it sort of picks out historical elements from different nations and puts them in a different context, so you can play things out in a way that is like history in ways but not the same as history. So historical and non-historical people groups could theoretically be both put into the Civ game. I like the idea of a Civ with either David or Solomon as leader. David, in the Bible and historically, was more at war but Solomon was at peace.
A more historically accurate UA would be "Let The People Go", which makes cities that other civilisations capture from the Hebrews stay in longer resistance and produce more unhappiness.
But this is a discussion for somewhere else.
a free social policy? wow.. don't u think that's a bit TOO far?
i meen the great prophet plus the cultur your city producec would make you acomplish the 5 braches in a mather of turns..
OR you can make him apear very rarely..
Sorry, the bible isnt a historical document any more than the odyssey is.
Here's a mod adding the Hebrew civilization to Civ5. It's fully playable, so feel free to enjoy, or to use it as an example of implementing a new civ, whichever you please
The mod can be downloaded from the mod browser in-game (called Hebrew Civilization), or it can be downloaded directly.
Hebrews
Leader: Solomon
Trait: Wisdom. +50% Great People birth rates until Archaeology is discovered.
Unique Unit: Slinger. A slightly cheaper Archer.
Unique Building: Synagogue. A Temple that also gives a small (+10%) boost to science output.
The idea here is that the Hebrews are mostly a builder-oriented civ, with their Great People bonuses and the Synagogue. Slingers are cheaper than Archers, so you can get them out quicker in a pinch, although that can also be used to fuel an early offense. Solomon's AI personality will prefer to build up his land and gain technology, rarely being aggressive.
Issues:
- I am really bad with graphics, so the civ and leader icons are noticeably amateurish. Apologies in advance for that, I just suck at it
- If an AI civ is Hebrew, it will use the leader scene for Ramesses. Civ5 currently crashes when attempting to use a leader scene with a fixed static background, so an existing scene has to be used for the time being.
- There are no new unit/building graphics for the mod.