I would like to propose a few solutions for user interface:
a) toggle resources display shows which resource is already acquired (inside cultural borders and mine built) and which is not
b) build pop-up enables to sort buildings not only by name, but also by science, gold, cost, as in city screen
c) default building queues which can be loaded in new cities
how about it? I would help you if I was better in programming, but I can can only propose and ask if it is possible.
a) toggle resources display shows which resource is already acquired (inside cultural borders and mine built) and which is not
b) build pop-up enables to sort buildings not only by name, but also by science, gold, cost, as in city screen
c) default building queues which can be loaded in new cities
how about it? I would help you if I was better in programming, but I can can only propose and ask if it is possible.