E_T
Chieftain
With the advent of a Core engine, built from scratch; Splitting up the tech tree, unstacking the cities with the district system and all of the other exciting things about the upcoming Civ6 (supposed to be very modible); do you all think that you might be able to port this mod over to it???
How would you split up that huge tech tree into two types? As one is based on culture points, have the second tree start slightly later than the first, as you don't start creating any culture until about the 3rd tier of the Prehistoric tree, IIRC. And, I suspect (will remain to be seen) that you could even further separate some of the later techs into a 3rd tree, that would not even be able to have points generated for it until, the earliest, the classical era... but could be later...
Also, some of the additional buildings can be added to the districts, although I do not think that we will need any new district, unless.... How about your judicial quarter district, with all of those crime and punishment things added to them-give them a teal coloration...
Would love to see it with the newer game engine...
How would you split up that huge tech tree into two types? As one is based on culture points, have the second tree start slightly later than the first, as you don't start creating any culture until about the 3rd tier of the Prehistoric tree, IIRC. And, I suspect (will remain to be seen) that you could even further separate some of the later techs into a 3rd tree, that would not even be able to have points generated for it until, the earliest, the classical era... but could be later...
Also, some of the additional buildings can be added to the districts, although I do not think that we will need any new district, unless.... How about your judicial quarter district, with all of those crime and punishment things added to them-give them a teal coloration...
Would love to see it with the newer game engine...