MNAI 2.62 Bulb path for adepts/preists and generals

FlyingSwan

King
Joined
Aug 11, 2009
Messages
620
Just wondered if anyones worked out the bulb paths yet.It seems you can get realy far into the tech tree if you avoid certain techs till youve bulbed a way through,I just havnt been able to work them out yet,although I know a GG bulbs hunting 1st,or BW 1st if you have mining.Played a game using adepts to bulb up to pass through the ether,but because your disciples/acolytes/ritualists can bulb the magic tree too it would be good to compile a list to find the best route.
 
Spoiler :
Code:
Prophet:                     Bard:                        Sage:
TECH_CORRUPTION_OF_SPIRIT    TECH_DRAMA                   TECH_ARCANE_LORE
TECH_PRIESTHOOD              TECH_FESTIVALS               TECH_SORCERY
TECH_RELIGIOUS_LAW           TECH_EDUCATION               TECH_ALTERATION
TECH_COMMUNE_WITH_NATURE     TECH_ASTRONOMY               TECH_PASS_THROUGH_THE_ETHER
TECH_HIDDEN_PATHS            TECH_SANITATION              TECH_DIVINATION
TECH_INFERNAL_PACT           TECH_WRITING                 TECH_ELEMENTALISM
TECH_MALEVOLENT_DESIGNS      TECH_ANIMAL_HUSBANDRY        TECH_NECROMANCY
TECH_WAY_OF_THE_EARTHMOTHER  TECH_ANIMAL_MASTERY          TECH_OMNISCIENCE
TECH_WAY_OF_THE_FORESTS      TECH_EXPLORATION             TECH_STRENGTH_OF_WILL
TECH_DECEPTION               TECH_FISHING                 TECH_KNOWLEDGE_OF_THE_ETHER
TECH_HONOR                   TECH_AGRICULTURE             TECH_ANIMAL_HUSBANDRY
TECH_MESSAGE_FROM_THE_DEEP   TECH_MEDICINE                TECH_ANIMAL_MASTERY
TECH_PHILOSOPHY              TECH_MYSTICISM               TECH_SANITATION
TECH_ANCIENT_CHANTS          TECH_PHILOSOPHY              TECH_AGRICULTURE
TECH_ORDERS_FROM_HEAVEN      TECH_SORCERY                 TECH_MEDICINE
TECH_THEOLOGY                TECH_OMNISCIENCE             TECH_CALENDAR
TECH_MYSTICISM               TECH_ALTERATION              TECH_EDUCATION
TECH_RIGHTEOUSNESS           TECH_CALENDAR                TECH_WRITING
TECH_DRAMA                   TECH_HUNTING                 TECH_EXPLORATION
TECH_ARETE                   TECH_PASS_THROUGH_THE_ETHER  TECH_FISHING
TECH_MIND_STAPLING           TECH_ANCIENT_CHANTS          TECH_HUNTING
TECH_FESTIVALS               TECH_KNOWLEDGE_OF_THE_ETHER  TECH_ANIMAL_HANDLING
TECH_FANATICISM              TECH_ANIMAL_HANDLING         TECH_ASTRONOMY
TECH_DIVINATION              TECH_ARCANE_LORE             TECH_CODE_OF_LAWS
TECH_SORCERY                 TECH_CONSTRUCTION            TECH_CURRENCY
TECH_ARCANE_LORE             TECH_FERAL_BOND              TECH_FERAL_BOND
TECH_EDUCATION               TECH_FEUDALISM               TECH_MATHEMATICS
TECH_KNOWLEDGE_OF_THE_ETHER  TECH_SAILING                 TECH_OPTICS
TECH_OMNISCIENCE             TECH_STRENGTH_OF_WILL        TECH_TAXATION
TECH_ELEMENTALISM            TECH_DIVINATION              TECH_MERCANTILISM
TECH_NECROMANCY              TECH_ELEMENTALISM            TECH_TRADE
TECH_ALTERATION              TECH_NECROMANCY              TECH_WARHORSES
TECH_DIVINE_ESSENCE          TECH_CODE_OF_LAWS            TECH_CARTOGRAPHY
TECH_PASS_THROUGH_THE_ETHER  TECH_OPTICS                  TECH_POISONS
TECH_STRENGTH_OF_WILL        TECH_GUILDS                  TECH_SAILING
TECH_WRITING                 TECH_MASONRY                 TECH_GUILDS
TECH_ASTRONOMY               TECH_ARCHERY                 TECH_HORSEBACK_RIDING
TECH_ARCHERY                 TECH_POISONS                 TECH_INFERNAL_PACT
TECH_CONSTRUCTION            TECH_PRIESTHOOD              TECH_STIRRUPS
TECH_FEUDALISM               TECH_RELIGIOUS_LAW           TECH_MITHRIL_WORKING
TECH_SAILING                 TECH_COMMUNE_WITH_NATURE     TECH_PRECISION
TECH_CODE_OF_LAWS            TECH_HIDDEN_PATHS            TECH_CONSTRUCTION
TECH_BOWYERS                 TECH_MESSAGE_FROM_THE_DEEP   TECH_FEUDALISM
TECH_EXPLORATION             TECH_CARTOGRAPHY             TECH_MASONRY
TECH_FISHING                 TECH_MITHRIL_WORKING         TECH_WAY_OF_THE_FORESTS
TECH_GUILDS                  TECH_PRECISION               TECH_ANCIENT_CHANTS
TECH_MASONRY                 TECH_WAY_OF_THE_FORESTS      TECH_CORRUPTION_OF_SPIRIT
TECH_MILITARY_STRATEGY       TECH_BOWYERS                 TECH_FESTIVALS
TECH_SANITATION              TECH_DECEPTION               TECH_MESSAGE_FROM_THE_DEEP
TECH_TRADE                   TECH_DIVINE_ESSENCE          TECH_MYSTICISM
TECH_FUTURE_TECH             TECH_HONOR                   TECH_COMMUNE_WITH_NATURE
TECH_NEVER                   TECH_MALEVOLENT_DESIGNS      TECH_DECEPTION
TECH_SEAFARING               TECH_MILITARY_STRATEGY       TECH_DRAMA
                             TECH_MIND_STAPLING           TECH_ENGINEERING
                             TECH_RIGHTEOUSNESS           TECH_HIDDEN_PATHS
                             TECH_TRADE                   TECH_HONOR
                             TECH_CURRENCY                TECH_MINING
                             TECH_ENGINEERING             TECH_MITHRIL_WEAPONS
                             TECH_INFERNAL_PACT           TECH_ORDERS_FROM_HEAVEN
                             TECH_MATHEMATICS             TECH_PHILOSOPHY
                             TECH_MERCANTILISM            TECH_SMELTING
                             TECH_MITHRIL_WEAPONS         TECH_THEOLOGY
                             TECH_ORDERS_FROM_HEAVEN      TECH_MACHINERY
                             TECH_SMELTING                TECH_MALEVOLENT_DESIGNS
                             TECH_STIRRUPS                TECH_RIGHTEOUSNESS
                             TECH_TAXATION                TECH_FUTURE_TECH
                             TECH_THEOLOGY                TECH_NEVER
                             TECH_WARHORSES               TECH_SEAFARING
                             TECH_CORRUPTION_OF_SPIRIT
                             TECH_FUTURE_TECH
                             TECH_NEVER
                             TECH_SEAFARING



Merchant:                    Engineer:
TECH_CURRENCY                TECH_ENGINEERING
TECH_MATHEMATICS             TECH_MITHRIL_WORKING
TECH_TAXATION                TECH_MACHINERY
TECH_MERCANTILISM            TECH_SMELTING
TECH_TRADE                   TECH_BLASTING_POWDER
TECH_WARHORSES               TECH_BOWYERS
TECH_CALENDAR                TECH_IRON_WORKING
TECH_AGRICULTURE             TECH_BRONZE_WORKING
TECH_HORSEBACK_RIDING        TECH_CRAFTING
TECH_MEDICINE                TECH_FEUDALISM
TECH_ANIMAL_HUSBANDRY        TECH_MASONRY
TECH_CARTOGRAPHY             TECH_ARCHERY
TECH_CODE_OF_LAWS            TECH_MILITARY_STRATEGY
TECH_FISHING                 TECH_MITHRIL_WEAPONS
TECH_OPTICS                  TECH_RAGE
TECH_SANITATION              TECH_CONSTRUCTION
TECH_ANIMAL_MASTERY          TECH_MINING
TECH_EXPLORATION             TECH_CARTOGRAPHY
TECH_GUILDS                  TECH_GUILDS
TECH_HUNTING                 TECH_PRECISION
TECH_STIRRUPS                TECH_ANIMAL_HANDLING
TECH_MITHRIL_WORKING         TECH_FERAL_BOND
TECH_SAILING                 TECH_OPTICS
TECH_WRITING                 TECH_POISONS
TECH_MACHINERY               TECH_ANIMAL_HUSBANDRY
TECH_ANIMAL_HANDLING         TECH_DIVINE_ESSENCE
TECH_ASTRONOMY               TECH_AGRICULTURE
TECH_ENGINEERING             TECH_CODE_OF_LAWS
TECH_FERAL_BOND              TECH_MEDICINE
TECH_MASONRY                 TECH_ANIMAL_MASTERY
TECH_POISONS                 TECH_CALENDAR
TECH_SMELTING                TECH_FISHING
TECH_CONSTRUCTION            TECH_HUNTING
TECH_EDUCATION               TECH_STIRRUPS
TECH_FEUDALISM               TECH_ARETE
TECH_MINING                  TECH_EXPLORATION
TECH_PRECISION               TECH_MIND_STAPLING
TECH_DECEPTION               TECH_SANITATION
TECH_HONOR                   TECH_FANATICISM
TECH_ANCIENT_CHANTS          TECH_ASTRONOMY
TECH_BOWYERS                 TECH_HORSEBACK_RIDING
TECH_FESTIVALS               TECH_WARFARE
TECH_MESSAGE_FROM_THE_DEEP   TECH_SAILING
TECH_MYSTICISM               TECH_WARHORSES
TECH_ALTERATION              TECH_MERCANTILISM
TECH_ARCHERY                 TECH_ORDERS_FROM_HEAVEN
TECH_ORDERS_FROM_HEAVEN      TECH_THEOLOGY
TECH_PASS_THROUGH_THE_ETHER  TECH_WAY_OF_THE_EARTHMOTHER
TECH_THEOLOGY                TECH_CURRENCY
TECH_WAY_OF_THE_FORESTS      TECH_EDUCATION
TECH_ARETE                   TECH_MATHEMATICS
TECH_BLASTING_POWDER         TECH_RIGHTEOUSNESS
TECH_IRON_WORKING            TECH_STRENGTH_OF_WILL
TECH_MALEVOLENT_DESIGNS      TECH_TAXATION
TECH_MIND_STAPLING           TECH_TRADE
TECH_MITHRIL_WEAPONS         TECH_WRITING
TECH_RIGHTEOUSNESS           TECH_ALTERATION
TECH_STRENGTH_OF_WILL        TECH_ELEMENTALISM
TECH_BRONZE_WORKING          TECH_KNOWLEDGE_OF_THE_ETHER
TECH_COMMUNE_WITH_NATURE     TECH_NECROMANCY
TECH_CRAFTING                TECH_PASS_THROUGH_THE_ETHER
TECH_DRAMA                   TECH_WAY_OF_THE_FORESTS
TECH_HIDDEN_PATHS            TECH_ANCIENT_CHANTS
TECH_MILITARY_STRATEGY       TECH_COMMUNE_WITH_NATURE
TECH_OMNISCIENCE             TECH_DRAMA
TECH_PHILOSOPHY              TECH_FESTIVALS
TECH_SORCERY                 TECH_HIDDEN_PATHS
TECH_WAY_OF_THE_EARTHMOTHER  TECH_MESSAGE_FROM_THE_DEEP
TECH_WARFARE                 TECH_MYSTICISM
TECH_FUTURE_TECH             TECH_OMNISCIENCE
TECH_NEVER                   TECH_PHILOSOPHY
TECH_SEAFARING               TECH_SORCERY
                             TECH_FUTURE_TECH
                             TECH_NEVER
                             TECH_SEAFARING
 
Thanks Qqqqqq,but those are the great people tech paths that are in the manuel.This new version of mnai lets adepts and thanes bulb stuff.So for example if you have a thane of kilmorph and you have fishing then he can ten bulb message from the deep,the same turn you can use your OO guy to bulb something else-what he bulbs next im struggling to work out.On one game using thanes I bulbed my way to drama on the same turn,I cant remember how I did it though now.

Great generals seem to bulb there way up to rage,and adepts bulb through the magic stuff.

What I have worked out is that if your in a religion,runes of kilmorph for example,the bulb priority for your thane changes to arete.
 
I recommend you ask in the MNAI subforum. When you ask in the main mods subforum, I presume you're talking about the main mod.
 
(Oh, and it'll be stored in the xml somewhere, if you want to go digging. I'd just search a tech name that you know is bulbed and look at the files that come up.)
 
Wow you can use adepts and thanes to bulb techs? How many beakers do you get per bulb?
 
The research paths are either the same ones used by great people or a mixture of them. You get a random amount of beakers between 1 and 2147483648 (up to a maximum of the tech cost). Most dragons and other units such as wood golems can also light bulb. This is not a feature, but a bug. Check this thread for details: http://forums.civfanatics.com/showthread.php?t=549962
 
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