Annoying privateer behaviour when it is "on sentry"

Pep

King
Joined
May 28, 2002
Messages
688
Location
Spain
I find it very annoying, when you order a privateer to sentry near an enemy port, and it awakes when a land military unit is nearby. I think it should exist a "sentry only on naval units not in port" order, to avoid innecesary awakenings (and subsequent clicks on sentry button) of your privateer.

Another interface enhancements could be:
- A "Sentry while heal" order: awakes your unit when it is fully healed or an enemy unit of the same domain type (land or sea) appears.
- A "Sentry while moving" order: you send the unit to a tile but it finish its movement when an enemy unit of the same domain type (land or sea) appears. (Now, you have to move a unit tile by tile and observe the map to do this...).

I made my own mod to implement these enhancements in BTS:
http://forums.civfanatics.com/showthread.php?t=285810
http://forums.civfanatics.com/showthread.php?t=287742

Anyway, I think such kind of shorcuts should be present by default. Is a pity Firaxis has only made visual enhancements and no interface ones (from Civ IV engine). At least, the game is highly moddable and I suppose in the future I can do it myself again :)
 
I agree that's very annoying. If you do end up creating a fix for this I will be using it. :)
 
Yes! A million times yes.
 
Both Col2 and BTS need this improved sentry capability. Good idea Pep. :goodjob:
 
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