OK. I'll use the Global Highlands script instead.
If we all agree on worker first, then we just need agreement on general warrior exploration. Or is settler first testing still needed?
We still need to test it.
OK. I'll use the Global Highlands script instead.
If we all agree on worker first, then we just need agreement on general warrior exploration. Or is settler first testing still needed?
LC said that he wanted to test it.If we all agree on worker first, then we just need agreement on general warrior exploration. Or is settler first testing still needed?
Keep in mind that I made most tiles in the fog coast/ocean tiles, so we're on a small island. That may make it tough to fully test the deer site, but I didn't want to put something there that isn't in the real game...
What?! Because Buddhism is already founded?
I've just discovered something fascinating.
We can found Hinduism by researching Meditation
Probably want to get confirmation from Neil that that's ok first though, because that's a game-changer, and could be an oversight.
In that case, could you found any other religion with Poly? Does this cascade all the way down to Divine Right? I guess it doesn't matter in our game, even in cultural vic, since we already have both stone and marble...
Hmmm, so we could also research Meditation and accidentally found, say, Taoism, and then lose the game...Well, we get to potentially shave a turn off early research. Nice find, ZPV.
I bet some teams totally freak when Confu gets founded in 2200 BC.
Hmmm, so we could also research Meditation and accidentally found, say, Taoism, and then lose the game...
I would be interested to see what the AIs do... do they value Meditation any differently because:
a) Buddhism has been founded and thus they avoid Meditation?
OR
b) they realise that any Religion can be founded and thus many of them beeline for Meditation, making it easier for us to grab Polytheism first?
OR
c) they don't really seem to be coded to care and still research Meditation and/or Polytheism using their normal determination, since either tech still allows them to found a Religion
Of special interest would be if a) is the case, meaning that we could:
i. go for Polytheism first and then after Agriculture go for Meditation to get an easy-to-tech second Religion
OR
ii. go for Polytheism first and then, due to the AIs avoiding Polytheism (due to us having founded Hinduism) and then, if they do avoid Meditation, have them avoid going toward Feudalism for quite a long time, since you need one of either Meditation or Polytheism in order to get Feudalism (due to needing one of Priesthood or Monotheism for Monarchy, which is needed for Feudalism)
If it's case c) above, then we could be in for a wild, unpredictable ride... an AI goes for Meditation and founds, say, Confucianism... okay, we can probably figure out that an AI was actually the first to Meditation since it will happen so early. BUT, then, later, when an AI learns Christianity, will it be because they researched Code of Laws and took Christianity due to it being the Favourite Religion of a lot of AIs or did they actually take Christanity due to having researching Theology??? It could potentially get very confusing even if we know about the situation!!!
Another note is that Meditation + Code of Laws (or Meditation + Drama) unlocks Philosophy, meaning that we'd be Lightbulbing Philosophy before the Astronomy path. So, by saving a turn, it could delay our push to Astronomy if we do end up choosing to go for Domination despite Neilmeister's pitfalls. The only real pitfall that concerns me is Maintenance Costs, but since there are no Colonial Maintenance Costs, it won't be a major issue... and it will affect AIs, too, so they will probably similarly suffer from increased Maintenance Costs, thus warring could be against Archers for a very long time anyway.
Since we would have to decide whether or not to unlock Meditation blindly, I think that we still should go after Polytheism. That said, it will be neat to know if we can pick up a second Religion really cheaply (Islam as an extra Religion without having to tech Divine Right, anyone?)... although realistically we'd take Judaism since it has the highest chance of spreading naturally.
If we do go for Domination, a second early Religion won't really be of use and might make the game harder due to one less AI potentially switching out of Buddhism.
Would Settler-first be the better option if we thought that, after researching Polytheism and founding Hinduism, it could be worth it to tech Meditation next?
Founding that second Religion would only really be for a Cultural Victory, not for Cultural Border expansion, as you say.Remember, non-state religions produce no culture. Founding a second one isn't a free (albeit quite expensive ) border pop.