OrionVeteran
Deity
Some suggestion: I think Tech tree would be revised a bit, some technologies appear too early, too easily without prerequisites. For an example, Mine warfare appears very early, in Rennaisance, though it's an industrial technology doubtless.
We try hard to maintain historical accuracy, to the extent that is possible. If you notice the tech tree: Mine Warfare requires Gunpowder. Gunpowder appears in the Renaissance era and is required to research Mine Warfare. History records one of the earliest uses of mines was in 1689, when French forces blew up the towers and walls of Heidelberg Castle in Germany.
Resuming, I have the impression there is access for too many techs simoustaneously, without other than should be necessary. I'll play a bit more, to see if i can be more concrete (Mine warfare it's the most obvious, it's the first that I've encountered, recently started Renaissance era)
Simoustaneous access to many techs. Hmmm. What this means is you have a lot to choose from at any one time. Correct? That is exactly our intention, with the development of OGI: Lots of choices. In fact, you must make many strategic choices throughout the game. Do you go for a religious tech or do you research agriculture? Do you construct a building or do you train a new unit? Do you build a settler or a Wonder? Do you build a ship or an aircraft? Do I want more research or more gold? It's all about making choices. ...and we want to make sure you have a lot of choices, when you play OGI.