RR11 - Takeshi's castle

Beshbalik is a keeper IMHO, because it will press hard both the confu shrine and Turfan if we give it back. Karakorum , the ex-mongol cap is another issue ...
 
Yup, I agree, but the city tile in itself is quite far away from both karakorum and the other Mongol city to the north. I think the danger of flip is quite small ,especially if we park 3 or 4 units there.

The issue where i wanted to have feedback is the scimet deal. I'm not so sure on it ...
 
But it can perma revolt ... ;) ... a thing that would also not be nice for us.

BTW we need to take care of that when we capture Baghdad from Justinian. As we will get it from Just, it can obviously flip to Sal ...
 
Note that I have a bunch of workers parked near Hanoi. One reason is to put up railroads on the mines asap to boost hammers in the HE city first. Also, I switched some mines to windmills for faster growth but I think the city can now handle changing those to mines and still work an engineer and priest, so we may want to build the mines back.

We can have a group about 4 workers railroad from Hanoi to Baghdad and maybe a couple railroad up north from the city, while the rest focus on mines and quarries for the hammers.

Scimethod is okay, but I'd like to get MT for some Cavalry. Rifles/Cannons are our bread and butter but Cavs will help in support.
 
I want scimet fast to get Communism fast, and that to adopt SP, that would be a major boost to our empire ;) Our military could obviously have a cav support, but I think that it is not a huge priority ...
 
Yeah, SP will be huuuuuge
 
Ok, report with pics ...

First the Scimet deal
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Then the parafernalia of stuff to do with Sal and Temijuin: cap sal, make some deals ( grab wine from sal , since we will lose our wine from Justinian when the war starts ) and give the cities we mentioned in the discussion. Will skip the pics to save in the 20 pics per post quota

The vassalization of Sal means that we have 10 turns of enforced peace. That is enough for the bizantine baghdad to get out of revolt, but it will surely have no defenses.

I decided to drop the stack lymond gathered for seaborne actions in Egypt:
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That will allow us to strike jerusalem and Baghdad at the same time.

RR in, Communism in queue
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To be honest, I'm impressed with the help the AI vassals are giving to us. In here, Temijuin blocks Siberia from the Russian hands. Nice job ... it is probably the first thing the Mongol AI does in this game, anyway .
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Here is a pic of the troops Peter dropped in the city he captured from Sal. Shooting practice if we can catch them before they get to Infantry.
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Meanwhile , in tech terms, I directed Mansa to MS after he finished MT ( I haven't traded for it yet ... mea culpa ) and pulled Sal onto Rifling ( with Pro rifles he can actually be useful against Justinian , that it is in military tech parity with us in the end of the set ), before we got to Communism, the GSpy of it, a GA, and the revolt to SP:
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I started Bio ... almost half done in the end of the set.

In the same turn we discovered our target city for the Panama canal
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Given that Monty is hands full for quite a while, I would not be surprised to have to take it from Monty.

BTW we got a GE:
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Not sure what to do with it.

In the turn before the end of the set we got some troubling news:
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Not that we can't handle Justinian and Izzy by ourselfes, but the fact that will be another SoD in the fray will surely delay our plans. More on that on the end thoughts.

Cue useless quest:
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16 landmasses ? No thanks ...

I ended the set in the turn we can finally attack Justinian ... civilian aspects taken care of, military units unmoved. First our western stacks, starting with our Russian stack:
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This stack was the one that lymond left in the ex-Mongol cap. I positioned it to a war vs Peter, but we will most likely need to move it to the fray with Just.

The Egyptian stack plus Jerusalem garrison:
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Definitely more than enough, but it is troubling to not see here the Justinian stack because ...
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... it is not in Baghdad as well. This means that we can't finish the Bizantine war ( the spanish affair is a diferent deal ) with just capturing Baghdad and Jerusalem.

We have some units in Turfan as well, and the ones I was preparing to send to America. Those IMHO should also be pulled to the front...

A clean slate of the action area:
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And my action plan:
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Red- expected borders after the capture of Baghdad ( expected this turn ) and after taking Jerusalem ( in 3 turns: one for the move, one for the bombing and one for the attack ).

Blue - moves of the front stacks. Probably the reinforcing stacks will follow a similar route to the Baghdad one

Green - expected area of contact with the Spanish SoD

Now my musings on the strategic situation:

I'm seeing to much of CG II rifles to be happy. This will be a bloody affair, that will need to be won by pure number strenght and inteligent use of siege ( it is better to sacrifice a rifle than 10 cannons beating on the same CG III rifle ( I expect to see some ) ) to maximize the war sucess score. We will surely need to take either Attalia or Trezibond ( most likely both, and I would not exclude to see us forced to capture Bizantium ) to make Justinian cap.

Now on the Spanish. Stack composition should be some conquistadores, muskets and cannons/trebs and should strike us in the green area I marked on the map ( depending on if it comes from Barcelona or Santiago ... I expect it from Barcelona ), by my maths.

The more bittersweet scenario is to see them reinforcing Attalia in the turn after we bomb the culture defenses out ( if we don't have delays in our Baghdad stack and the Spanish stack is in Barcelona, that will happen )... we can see ourselfes without units to kill both the Bizantine and Spanish units there in one swoop. With some luck we can bring Spain to the table just by killing it's stack ( if it is big enough, it might be even enough to make Izzy cap ), but if the top defender is Bizantine in the scenario we face the combined stack in a city ( very likely, since the bizantine will have CG II rifles fortified there and the spanish muskets and conqustadores ) we can be drawn to a situation where we have a very low war sucess vs the bizantine ( because our siege losses will be all credited to the bizantine ) and a very high war sucess vs the spanish ( because we will only get to them after munching the bizantine rifles, so most of the battles will be in the 90% and above ) ... the exact oposite scenario of what we want, a rapid cap of Bizantium and a later land engagement with the Spanish. We want a rapid war ...

That bring us to a related issue: what to tech after. Mansa has MS on us and will have MT soonish enough. We should trade with him, especially the second ( to sell to Sal and Genghis ... they surely have a lot of mounted due their UUs ). We can't trade anything with the Europeans because we are the offical badboys of the western powers, so worst enemy tag all along. But in self research... what to do ? I'm for finishing Bio, but what next?

I was expecting a shortish war vs Bizantium ( 4-5 turns ) , but the Spanish meddling might delay a lot things. And that is bad because most of the European powers can tech Ass. Line and I'm pretty sure some are or will be soon enough ( I expect Justinian to start it ASAP after the wardec ... ditto for Spain ). In other words , we need to break Justinian before he gets infantry.

In my calcs that gives us a 10-12 turns window to break Justinian ... IMHO that can be done even in the worst case scenario if we pull atleast the Hanoi stack to the fray. But regardless of if we can pull it or not, the fact is that we will most likely face infantry in the next war. So, what do we tech ?

We have 2 options: Ass. Line for infantry + cannons or Physics + Artilery for rifles + arties ( + the odd MG ) + airships. What do you prefer ? Ass. Line would be more expedite, surely, but infantry vs infantry wars tend to slog ...and rifle + arties + airships are more than competent to dislodge infantry.

Oh and on targets after Bizantium ( and Spain, depending on how the thing goes ), there are only 2 realistical options: Russia or France-HRE ( they have a DP ) and Russia is both the weakest ATM and the one with potential for being a more problematic oponent in the medium term, so the choice is IMHO simple. *CFC needs a bear smiley*

Just 2 final notes: we should pump our vassals, especially Genghis. I've given rifles to Sal so far, but I let Genghis and Mansa out of the loop, to minimize the rifle tech spread. Genghis should have cavs atleast when we strike Peter ( that means Rifling + MT ) and he is currently researching PP ... that means atleast 3 turns of giving techs to Genghis. And we will get our first contact with AP after we capture Jerusalem ... most likely will be a vote to stop the war that we will most likely have to defy.

Save is below. Thy is UP, nocho is on deck.

 
Updated the report. Sorry for the wall of text, but the DP of Justinian with Izzy added to the the fact that the Bizantine SoD is not in Baghdad forced me to a full replanning of the offensive :/
 
Oh my, am I up? Did Thy ask for a swap, he normally goes before me...

I could take it for Tuesday/Wednesday maybe, but need time to study the save and rolo's wall of text. :) But if Thy can play, he can take it first if he wishes.
 
Lol, I'm getting ... wait, dyslexia is when you switch letters, not full names :D P.S quick google + wik search : it looks I'm suffering of mild dysgraphia :p

Thy is UP , OFC . Nocho is on deck.
 
The vassalization of Sal means that we have 10 turns of enforced peace. That is enough for the bizantine baghdad to get out of revolt, but it will surely have no defenses.

Are you sure about this? I'm a bit confused. Why could we not attack Just directly right after making peace with Sal?
 
Are you sure about this? I'm a bit confused. Why could we not attack Just directly right after making peace with Sal?
No, because when a civ in war is capped a 10 turn peace deal is enforced not only with the vassal, but with the master as well ... with all the parties in the war. I would obviously would had loved to strike Justinian in t0 of my set ,but the game forced me otherwise :(
 
hmmm...I'd never seen that before. I just opened the save and tested one turn. I was able to attack Justinian after capping Sal. You'll note in your screenshots that we don't have a peace treaty with Justinian.
 
Come on, lymond, don't ruin one of the few certainties of life, rolo is always right about game mechanics.

However, I must confirm your observation.

I'm sure the portuguese version of Civ4 must be different. I see no other logical explanation. :mischief:
 
Come on, lymond, don't ruin one of the few certainties of life, rolo is always right about game mechanics.

arrrgh, I forgot! :lol:
 
Ok, I'll try to get to this tomorrow evening then. From Thu to Sun I can't play either, so if I don't make it tomorrow next up should take it then...
 
Come on, lymond, don't ruin one of the few certainties of life, rolo is always right about game mechanics.

However, I must confirm your observation.

I'm sure the portuguese version of Civ4 must be different. I see no other logical explanation. :mischief:

arrrgh, I forgot! :lol:
Very funny :D And yes, i was wrong , and we lost 10 turns of the game on this ... anyway, see it in a good light: we have the oportunity to vassal Spain without even capturing a city of them if they send a big enough SoD :p This all part of the great scheme i devised OFC ;)

Anyway, nocho, good luck and kill a lot of Spaniards :p

P.S There is no portuguese version of Civ IV ... Firaxis in all of their wisdom, decided to not make versions of the game in 2 of the six more talked languages in the world ( arab and portuguese ) while slotting italian and german ...
 
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