shaglio
The Prince of Dorkness
I’m struggling to find a role in my games for Gatling Guns. Early on, Archers are great for barb hunting and fending off any AIs that are foolish enough to try to attack me. Then comes the upgrade to Composite Bows which are great for attacking cities and are arguably better than the fragile Catapults. Crossbows are still very good at attacking cities – so much so that I don’t feel the need to build a bunch of Trebuchets from scratch.
But then comes the upgrade to Gatling Guns and I’m lost. They are severely underwhelming at attacking cities (Cannons are now essential in this role) and the combined “city attacks” and “defending ranged unit attacks” start picking them off one at a time. If I try to attack units in the field, I had better hope they kill them and there are no other enemy units around, or else they’ll get slaughtered on the next turn. The only thing I can do with them is “retire” them to cities for defense.
Am I missing something here? Can anybody suggest a better, more productive role for my Gatling Guns than sitting in cities and collecting dust?
But then comes the upgrade to Gatling Guns and I’m lost. They are severely underwhelming at attacking cities (Cannons are now essential in this role) and the combined “city attacks” and “defending ranged unit attacks” start picking them off one at a time. If I try to attack units in the field, I had better hope they kill them and there are no other enemy units around, or else they’ll get slaughtered on the next turn. The only thing I can do with them is “retire” them to cities for defense.
Am I missing something here? Can anybody suggest a better, more productive role for my Gatling Guns than sitting in cities and collecting dust?