Xyth,
I was wondering if it would be possible to create an option, during the game set-up, for adjusting how big a factor the dissent penalty is for a civs growth.
I have been playing a huge Earth map, with the 1.22dev2. Starting with 10 early Civs, you know Celts, Egypt, Scandinavia
I thought it would be pretty cool if over time these big civs started to split and form new civs, like the celts split and create germany and england. But in the game I have been playing dissent has not been causing too many revolutions. It seemed like in 1.21 the revs were more common. It would be great if there was an option, like "raging barbarians" that would make revolutions more frequent. Just something that makes the dissent penalty for growth much greater.
Just to put it in context the top 3 civs in my current game have between 19 and 23 cities each, but all three have been relatively stable, with only a couple small uprisings, but no new civs (year is around 700 AD, on odyssey). I would love an option that would severely penalize a civ for having more than, i don't know, ten cities. so that for a civ to expand beyond it's home continent without spinning off a new civilization would be almost impossible, which adds a certain degree of realism and challenge.