AW Arcaeca
Deus Vult
1)...as a unit ability, give it an extra defense boost when near a friendly city? (Sort of like Defender of the Faith, except it doesn't require religion, and is restricted to defense)
2)...also as a unit ability, give it an extra combat bonus against units from an enemy civilization that doesn't have this particular unit's prereq tech?
3)...as a UA, during wartime, enemy units adjacent to your civ's borders take damage at the end of their turn?
I assume most of these would require lua but these abilities in particular I'm pretty much in the dark about how to code them. Any ideas? And if anyone as any idea to do it with xml that would be even better.
TIA
2)...also as a unit ability, give it an extra combat bonus against units from an enemy civilization that doesn't have this particular unit's prereq tech?
3)...as a UA, during wartime, enemy units adjacent to your civ's borders take damage at the end of their turn?
I assume most of these would require lua but these abilities in particular I'm pretty much in the dark about how to code them. Any ideas? And if anyone as any idea to do it with xml that would be even better.
TIA