Losing Science with Public Schools?

docbud

Emperor
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Feb 14, 2012
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I guess I must be an idiot or something, but I thought that assigning a specialist for public schools would *increase* my science. But in my game, it *decreases*

First screen shot is 244 science per turn with specialist turned off. Second shot is 230 science per turn with specialist turned on. Why does my science goes down instead of up assigning that specialist?

I originally thought that maybe it would take a turn or two to take effect (i.e., public school specialist getting more science). But after three turns I was still at 230. I turned it off, and it went back to 244.

And lest anyone say my beakers per turn suck--I know that. I am playing a relaxing game, and not trying to win in 100 turns (or whatever some folks can do here). Just playing a game and not taking it seriously. And decided to stick with two cities as I've got a chokehold and mountains for observatories.

OOOPS: i have the screenshots backwards :(

And epic speed, prince level.
 

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Well the public schools give you the %extra bulbs per population increase regardless. But I think when you then further put a specialist in the school, it's like the specialist is then subtracted from the city's total population count or something.

I don't know if this is exactly how it works but I know that the P.S. will give you the % for population regardless. I've seen Gold, Hammers do the same thing in some situations when assigning a specialist in a bank or factory.
 
In the first (chronologically) screenshot, an academy is being worked, providing beakers for the city. Once the specialist slot was filled, academy was not worked, and academy provides more science than ps.
 
lock down dem great improvements son
 
I gotta confess I suck at this game.


Once my second city (Sparta--which is not shown), finished its public school I was able to go back to Athens and get that public school specialist to work.

Now it's working properly.

But....damn AI spies are killing me.

Two spies stole from me (I was first to Renaissance). Next turn after that I killed two spies (I level up to three stripes). Then I kill two Denmark spies in a row, and the comes back and steals three techs in a row?

I'm sorry to rant, but this spy thing has to be FIXED!!!

All I am doing is forgiving a half dozen AIs for stealing all my technology. I don't mind a few being stolen, but when I get an alert that three techs have been stolen in one turn, it ticks me off.

And though I realize that total point's don't mean diddly (according to some posters), I prefer the lead.

I now have constabularies and police stations in both cities and am still geting robbed blind.
 
I gotta confess I suck at this game.


Once my second city (Sparta--which is not shown), finished its public school I was able to go back to Athens and get that public school specialist to work.

Now it's working properly.

But....damn AI spies are killing me.

Two spies stole from me (I was first to Renaissance). Next turn after that I killed two spies (I level up to three stripes). Then I kill two Denmark spies in a row, and the comes back and steals three techs in a row?

I'm sorry to rant, but this spy thing has to be FIXED!!!

All I am doing is forgiving a half dozen AIs for stealing all my technology. I don't mind a few being stolen, but when I get an alert that three techs have been stolen in one turn, it ticks me off.

And though I realize that total point's don't mean diddly (according to some posters), I prefer the lead.

I now have constabularies and police stations in both cities and am still geting robbed blind.

If you were playing on a higher difficulty, you wouldn't be so far ahead in tech and people wouldn't be robbing you blind.
 
If you were playing on a higher difficulty, you wouldn't be so far ahead in tech and people wouldn't be robbing you blind.

And if my aunt had balls she's be my uncle :)

And my tech lead apparently sucks.

I am ready to quit the game. Austria is one tech behind but kicking my butt. Has been sending 30+ troops at me nonstop. I cannot believe that I even have research labs and stuff, and she has diddly.

Nonstop war for 300 turns now. And after all this crap, I have NO oil, aluminum, etc. And her Hasurs (or whatever they are called) are wiping out my infrantey men.
 
assign citizens to tiles.. dont let the game do it for you.. you obviously have it set to food focus so it disregarded your academy tiles.. get used to locking down tiles.
 
Look at the description of your PS. It says +5 per specialist. The beaker icon on your Academy must be higher than that, so you're essentially moving your +6 (or higher) citizen onto a space that makes 5 science. That'll help you get a great scientist faster, but it's a net drop in science.

When you manually assign specialists, the AI chooses to remove one of your existing citizens based on what you've listed as a priority in citizen management. So if that's set to food (or default), it's going to move people off of your academies when you assign specialist slots. Set that to science and they'll stay there unless moving another one will put you into starvation. But remember that growth is key, so don't do that unless that's a super-specialized science city or you're making a beeline for something.

Don't worry so much about Austria constantly being at war with you; some civs are just dicks. If you keep the tech advantage against Maria Theresa, it won't be long before you have troops that will wipe hers out. And don't use infantry to hold the line against cavalry, use anti-mounted units (lancers in this case, most likely). Get some of those out and you'll crush her units, leaving her ill-prepared for you to make a sudden offensive.

It actually looks like your problem here is that you're doing way better than your familiarity with the game would suggest; not a bad problem to have. Keep asking questions and play your next game at a higher difficulty setting.
 
You seem to be doing pretty well and don't worry too much of the AI has a stack of troops. (Although 30 seems quite a few!).

1. Others have told you about your academies. Do you really need a specialist in an amphitheatre rather than working a food tile?

2. As for spies, try and get them promoted by stealing a few basic techs from anyone before stationing them in your cities. You can slow enemy spies by police stations etc but only killing them will stop them (apart from the Firewall).

3. As for the invasion, hopefully your cities can absorb hit points with walls and castles while you move troops around and take out her assault weapons. You seem to have plenty of gold so you can buy some units.
 
Two spies stole from me (I was first to Renaissance). Next turn after that I killed two spies (I level up to three stripes). Then I kill two Denmark spies in a row, and the comes back and steals three techs in a row?

I'm sorry to rant, but this spy thing has to be FIXED!!!

All I am doing is forgiving a half dozen AIs for stealing all my technology. I don't mind a few being stolen, but when I get an alert that three techs have been stolen in one turn, it ticks me off.

In the GOTM 61 just posted England stole two techs from me in one turn.. I didn't even realize that was possible..
 
Ya I didn't look at which cities they stole from.. Prolly their original cap and my cap as well..
Cheeky bastards.
Ironically I put my initial spy in my cap... Watched 5 straight techs get stolen so decided screw that and moved him to a cultural CS... Not one tech theft since.
 
Ya I didn't look at which cities they stole from.. Prolly their original cap and my cap as well..
Cheeky bastards.
Ironically I put my initial spy in my cap... Watched 5 straight techs get stolen so decided screw that and moved him to a cultural CS... Not one tech theft since.

Is there anything left to steal? :)
 
@Polisurgist:

Thanks for the encouragement and advice. I finally ended up quitting the game as Maria Theresa ended up passing my science-wise and although I was holding off wave after wave after wave of her troops, it was just a stalemate, and I was doing nothing but building more troops. The veteran ones were getting tons of experience :)

I’ll try manually assigning in my next game.

@Cicerosaurus: I only started assigning specialists into my amphitheaters because my social policies were taking a real long time and was very low per turn.

I see some screen shots at these forums where the science and social policy points are astronomical. I can never get anywhere close to those numbers.

I sometimes try to steal techs first to get some promotions, but usually I’m the first to hit Renaissance, and everyone is stealing from me.
 
Docbud, try watching a few of the You Tube videos about G & K and how to win on Deity. The ones by Mad Djinn (?) are very good- they run for about 20 minutes each and are really valuable in finding out things you may be doing wrongly.
 
^^I've watched some here and there. Sometimes they click so fast that I'm like "huh?"
 
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